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I am working on an iOS app that renders about 40 characters to form a sentence (think particle system), using the FTGLES library. While the app works just fine on the simulator, it runs nine (9) times slower on the actual device! I am using FTTextureFont, and was wondering if you had any thought to improve the rendering speed. Thanks in advance.
Best, George
The text was updated successfully, but these errors were encountered:
HI Dave,
I am working on an iOS app that renders about 40 characters to form a sentence (think particle system), using the FTGLES library. While the app works just fine on the simulator, it runs nine (9) times slower on the actual device! I am using FTTextureFont, and was wondering if you had any thought to improve the rendering speed. Thanks in advance.
Best, George
The text was updated successfully, but these errors were encountered: