-
Notifications
You must be signed in to change notification settings - Fork 211
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Add an ability to place pocket computers on lecterns #1912
Comments
Thanks for the suggestion! I do really like this idea — it's a fun and idiomatic way to integrate with vanilla mechanics. That said, I've been a little wary to add pocket-computers-on-lecterns in the past for a couple of reasons:
I think your suggestion of making them open the off-hand pocket UI would give them a pretty unique niche. I am a little worried about how intuitive that is — it is a little different to standard lectern behaviour after all We'd also need to have a way to remove the computer (normally you'd press "Take book" in the lectern, but that's no good if we open the off-hand UI). Could either punch the lectern to remove (like bedrock) or right click with an empty hand (like armour stands). I guess an alternative approach would be to have right clicking open the normal computer UI, and shift-right-clicking with an empty hand would open the off-hand UI. That may be a little clunky though. Thoughts welcome! |
Semi-related, but we should also allow placing printed books on lecterns. That should be a little easier to implement then pocket computers, and hopefully would set up a good foundation for later additions. |
In create picking linked controller from lectern is done by punching the lectern, so why not use same method. And to simplify rendering part it can just show PC on the lectern (make something like a book model), but without screen rendering, only off-hand UI |
Putting the pocket computer on a lectern would be useful if the lectern then acts like a modem. Then you could use it like a docking station to connect the pocket computer to a wired network. |
Sounds useful enough to me. |
This is a bit more of a blocker than I'd originally thought. A lot of pocket upgrades (CC:T's included) assume the entity is present in order to get the level+position of the pocket computer, and so would crash if placed in a lectern. I've made changes to the API to remove this restriction (cbe075b), but to avoid breaking other mods, this probably means we have to wait until the next Minecraft version to actually implement this feature. |
Coming from create mod linked controller mechanic. Its would be nice to have this ability to use with the create contraptions and create: aeronautics ship controlls. So the idea is that you place PC on the lectern, and then if you press on it - it starts acting like normal PC in off-hand, but rendering screen on the lectern (accepting input from player, rendering on the lectern).
The text was updated successfully, but these errors were encountered: