-
Notifications
You must be signed in to change notification settings - Fork 8
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
missing configuration file #4
Comments
On 30 Jun 2018, at 03:55, Ming Yeung Cheung ***@***.***> wrote:
Hello, I find Tao3D a great tool, however, as the precompiled binary crashes on my Mac (OS X 10.11.6), I would like to try building it from source.
Hello. Where did you get the precompiled binary from? Could you please send me a stack trace so that I can take a look? Better yet, maybe open another issue with the crash.
I tried to follow the build instructions in the readme page, but when I run ./configure, I got the following error:
Running: qmake -r -spec macx-g++ CONFIG+=release CONFIG+=silent PACKAGE_APPEND=
Could not find qmake configuration file macx-g++.
Error processing project file: /[myrepo]/tao-3D/main.pro
It looks like configuration failed. You may need additional packages.
brew install qt5 ***@***.*** vlc nodejs
Am I supposed to find a file called "macx-g++" somewhere? Or should I create it myself. Please advise. Thank you!
Normally it’s part of Qt. That being said, I have not rebuilt the mac version of Tao3D in a long while (I’ve been swamped by many other activities, and Tao3D went a little on the back burner). I’ll try that today and tell you what I find. It’s likely you will run into a number of issues rebuilding the XL component, because LLVM has moved forward a lot. So you may need to revert to an ancient version of LLVM, e.g. 3.5. Addressing that is my current order of business, but I’m not very far along at the moment.
How did you download Qt?
What happens if you simply omit the -spec macx-g++ entirely?
Thanks
Christophe
…
—
You are receiving this because you are subscribed to this thread.
Reply to this email directly, view it on GitHub, or mute the thread.
|
Thank you for your reply. I install Qt using Homebrew If I omit the -spec macx-g++, the error message becomes:
I'm new to building in Linux environment, how can I revert to LLVM 3.5? |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Hello, I find Tao3D a great tool, however, as the precompiled binary crashes on my Mac (OS X 10.11.6), I would like to try building it from source.
I tried to follow the build instructions in the readme page, but when I ran ./configure, I got the following error:
Am I supposed to find a file called "macx-g++" somewhere? Or should I create it myself. Please advise. Thank you!
The text was updated successfully, but these errors were encountered: