From 71f8ee6cd023cf1b5e1e4ef5358a2b49705ea6fd Mon Sep 17 00:00:00 2001 From: onox Date: Tue, 15 May 2018 08:06:02 +0200 Subject: [PATCH] Update NEWS.md for 2018.2 release --- NEWS.md | 52 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 52 insertions(+) diff --git a/NEWS.md b/NEWS.md index 9c0cd2de2..c5a145309 100644 --- a/NEWS.md +++ b/NEWS.md @@ -1,6 +1,58 @@ List of features and bug fixes ============================== +Version 2018.2 +-------------- + +**Features**: + +* Major overhaul of the 3D model, including: + * Thicker wings with a more rounded leading edge + * Improved taxi and landing lights, VHF antennas and recessed fuel caps + * Model ribs to show through broken wing + * Improvements to tail and rudder, including animated rudder cables + * Cowling now protrudes around the nose + * Front windshield redesign to allow for proper vent fittings + * Tie-down connections on the wing look a little more realistic + * Added a vent line pipe to the left wing + * New landing gear strut steps and improved strut to fuselage connection + * Improved textures of air intake, cockpit bars, trim wheel, propeller, glare shield, tires + * Add two sided prop blur to livery system + * Moved panel upwards + * Improved flap model and animation + * New exterior door handles and relocated bottom door hinges + * Added GPS device with a new texture and added mount + * Added rudder pedal push rod model, sump port models, animated cabin air vent, engine compartment vent, wing vent holes, elevator trim tab + * New disc brakes, cowling handhold, animated oil door and cap, animated fuel caps +* Improved ground equipment +* The f key can be used to toggle the flash light +* Changes to the FDM: + * Allow aerodynamic interaction between the aircraft and AI traffic models + * Make the pitch axis less sensitive to control. Increase the adverse yaw, also results in a better slip-skid-ball behaviour +* Added a new HD livery: N73429 +* Improved sounds: + * Better engine sound based on a real recording + * New idle engine sound which is cross-faded with the regular engine sound so that it is only perceived at low RPMs. It has that characteristic "rumbling" of low RPM + * New crank and engine start sounds, much improved from the default ones. In particular, the engine now starts with a large "thump" just like a real engine does + * New sound for when the engine is cut, also based on a real 172 recording + * New sounds for the primer lever, a low volume squeak sound based on reference videos of startup procedures +* Added registrations to the bottom wing of all liveries +* Implemented engine damage when flying at a RPM higher than the red mark +* More advanced oil management and consumption calculation +* Improved hydrodynamic modeling +* Support mooring (including rope and buoy animation) and spawning at a seaport + +**Fixes**: + +* Animation of primer and carburettor heat levers so that they don't just flip between their binary positions +* Autopilot buttons are now animated +* Applied shadow effect to more objects in the cabin +* Fixed a bug with the control lock being added to a hidden yoke +* Fix some switches in the KMA 20 instrument changing the dials in the two radio's below it +* Improved DME clickspots +* Nose wheel is no longer buried in the ground +* Fix collision of beacon lights with beacon lamp model + Version 2018.1 --------------