Skip to content

Latest commit

 

History

History
38 lines (26 loc) · 2.53 KB

README.md

File metadata and controls

38 lines (26 loc) · 2.53 KB

Commonym.io



This is the source code for Commonym.io, a fast-paced 🏃 single and multiplayer word game with three modes. Commonym.io uses Socket.io⚡ for bi-directional communication between the clients and the server and various Bootstrap components for a clean and minimalistic user interface. This dataset was used for validating words ✅.

RapidRecall

RapidRecall is a single-player mode where players race the clock ⏰ brainstorming words that fit certain requirements. If a player fails to submit a word in time, the player loses a life. A player starts with three lives ❤️ and can win extra lives by thinking of special words including palindromes or an element of the periodic table🧪! The score is the total number of characters entered during the game.

RapidRecall.mp4

Countdown

Countdown is a 1🆚1 multiplayer game mode🎮where each player races to use all 26 letters of the alphabet first. The word you use must start with the last letter of the opponent's word! But who goes first? 🤔 At the beginning of a game, one letter is given, and whichever player enters a word starting with that letter first gets the first word (a big advantage)! 💣 For each word entered, the letters are marked as used. If a letter is already used, nothing happens. Use the entire alphabet before your opponent! 🏁

Countdown.mp4

WordDraw

WordDraw is a 1🆚1 multiplayer game mode🎮 where the first player to get to 10 points wins. How do players score points? 🤔 Prompts that contain a group of letters are repeatedly given throughout the game. The player who thinks of a word that includes all the letters (in any order) wins the point! 🧠 If a group of letters contains a letter more than once, your word must include the letter at least the number of times in the prompt. For example, if the group was 🆁🅽🅽 , a valid word would be "runner" or "narrowing", but "run" would not work.

WordDraw.mp4

About

Built by Jerry He
Feel free to reach out: [email protected]