Releases: brndnmtthws/thetagang
v0.1.33
Full Changelog: v0.1.32...v0.1.33
v0.1.32
Full Changelog: v0.1.31...v0.1.32
v0.1.31
Full Changelog: v0.1.30...v0.1.31
v0.1.30
Full Changelog: v0.1.29...v0.1.30
v0.1.29
Full Changelog: v0.1.28...v0.1.29
v0.1.28
Full Changelog: v0.1.27...v0.1.28
v0.1.27
Full Changelog: v0.1.26...v0.1.27
v0.1.26
Full Changelog: v0.1.25...v0.1.26
v0.1.25
Full Changelog: v0.1.24...v0.1.25
v0.1.24
-
Bump version.
-
Increase wait time from 60 -> 90s.
Sometimes 60s is not sufficient for loading data.
-
Fix keyword handling bug w/ IBC and RaiseRequestErrors.
-
Add
max_dte
config, and limit quantity on roll.Sometimes we end up with contracts really far out (sometimes becoming
LEAPs) if we're winning too much and rolling too many times. To limit
this, don't roll contracts if their DTE is > roll_when.max_dte, if
specified.Additionally, apply the
target.maximum_new_contracts
limit when
rolling contracts before they approach their DTE limit to avoid
bunching too many contracts together at the same strike and expiry. -
This value should be a float.