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value.go
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value.go
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package super
import (
"bytes"
"errors"
"fmt"
"math"
"net/netip"
"runtime/debug"
"unsafe"
"github.com/brimdata/super/pkg/field"
"github.com/brimdata/super/pkg/nano"
"github.com/brimdata/super/zcode"
)
var (
ErrMissingField = errors.New("record missing a field")
ErrNotContainer = errors.New("expected container type, got primitive")
)
var (
NullUint8 = Value{typ: TypeUint8}
NullUint16 = Value{typ: TypeUint16}
NullUint32 = Value{typ: TypeUint32}
NullUint64 = Value{typ: TypeUint64}
NullInt8 = Value{typ: TypeInt8}
NullInt16 = Value{typ: TypeInt16}
NullInt32 = Value{typ: TypeInt32}
NullInt64 = Value{typ: TypeInt64}
NullDuration = Value{typ: TypeDuration}
NullTime = Value{typ: TypeTime}
NullFloat16 = Value{typ: TypeFloat16}
NullFloat32 = Value{typ: TypeFloat32}
NullFloat64 = Value{typ: TypeFloat64}
NullBool = Value{typ: TypeBool}
NullBytes = Value{typ: TypeBytes}
NullString = Value{typ: TypeString}
NullIP = Value{typ: TypeIP}
NullNet = Value{typ: TypeNet}
NullType = Value{typ: TypeType}
Null = Value{typ: TypeNull}
False = NewBool(false)
True = NewBool(true)
)
type Allocator interface{}
type Value struct {
typ Type
// If base == &nativeBase, len holds this Value's native representation.
// Otherwise, unsafe.Slice(base, len) holds its ZNG representation.
base *byte
len uint64
}
func (v Value) Ptr() *Value { return &v }
func (v Value) Type() Type { return v.typ }
func NewValue(t Type, b zcode.Bytes) Value { return Value{t, unsafe.SliceData(b), uint64(len(b))} }
func (v Value) bytes() zcode.Bytes { return unsafe.Slice(v.base, v.len) }
// nativeBase is the base address for all native Values, which are encoded with
// the base field set to this address and the len field set to the bits of the
// Value's native representation.
var nativeBase byte
func newNativeValue(t Type, x uint64) Value { return Value{t, &nativeBase, x} }
func (v Value) native() (uint64, bool) { return v.len, v.base == &nativeBase }
func NewUint(t Type, u uint64) Value { return newNativeValue(t, u) }
func NewUint8(u uint8) Value { return newNativeValue(TypeUint8, uint64(u)) }
func NewUint16(u uint16) Value { return newNativeValue(TypeUint16, uint64(u)) }
func NewUint32(u uint32) Value { return newNativeValue(TypeUint32, uint64(u)) }
func NewUint64(u uint64) Value { return newNativeValue(TypeUint64, u) }
func NewInt(t Type, i int64) Value { return newNativeValue(t, uint64(i)) }
func NewInt8(i int8) Value { return newNativeValue(TypeInt8, uint64(i)) }
func NewInt16(i int16) Value { return newNativeValue(TypeInt16, uint64(i)) }
func NewInt32(i int32) Value { return newNativeValue(TypeInt32, uint64(i)) }
func NewInt64(i int64) Value { return newNativeValue(TypeInt64, uint64(i)) }
func NewDuration(d nano.Duration) Value { return newNativeValue(TypeDuration, uint64(d)) }
func NewTime(ts nano.Ts) Value { return newNativeValue(TypeTime, uint64(ts)) }
func NewFloat(t Type, f float64) Value { return newNativeValue(t, math.Float64bits(f)) }
func NewFloat16(f float32) Value { return newNativeValue(TypeFloat16, math.Float64bits(float64(f))) }
func NewFloat32(f float32) Value { return newNativeValue(TypeFloat32, math.Float64bits(float64(f))) }
func NewFloat64(f float64) Value { return newNativeValue(TypeFloat64, math.Float64bits(f)) }
func NewBool(b bool) Value { return newNativeValue(TypeBool, boolToUint64(b)) }
func NewBytes(b []byte) Value { return NewValue(TypeBytes, b) }
func NewString(s string) Value { return Value{TypeString, nonNilUnsafeStringData(s), uint64(len(s))} }
func NewIP(a netip.Addr) Value { return NewValue(TypeIP, EncodeIP(a)) }
func NewNet(p netip.Prefix) Value { return NewValue(TypeNet, EncodeNet(p)) }
func NewTypeValue(t Type) Value { return NewValue(TypeNet, EncodeTypeValue(t)) }
func boolToUint64(b bool) uint64 {
if b {
return 1
}
return 0
}
// nonNilUsafeStringData is like unsafe.StringData but never returns nil.
func nonNilUnsafeStringData(s string) *byte {
if d := unsafe.StringData(s); d != nil {
return d
}
return unsafe.SliceData([]byte{})
}
// Uint returns v's underlying value. It panics if v's underlying type is not
// TypeUint8, TypeUint16, TypeUint32, or TypeUint64.
func (v Value) Uint() uint64 {
if v.Type().ID() > IDUint64 {
panic(fmt.Sprintf("super.Value.Uint called on %T", v.Type()))
}
if x, ok := v.native(); ok {
return x
}
return DecodeUint(v.bytes())
}
// Int returns v's underlying value. It panics if v's underlying type is not
// TypeInt8, TypeInt16, TypeInt32, TypeInt64, TypeDuration, or TypeTime.
func (v Value) Int() int64 {
if !IsSigned(v.Type().ID()) {
panic(fmt.Sprintf("super.Value.Int called on %T", v.Type()))
}
if x, ok := v.native(); ok {
return int64(x)
}
return DecodeInt(v.bytes())
}
// Float returns v's underlying value. It panics if v's underlying type is not
// TypeFloat16, TypeFloat32, or TypeFloat64.
func (v Value) Float() float64 {
if !IsFloat(v.Type().ID()) {
panic(fmt.Sprintf("super.Value.Float called on %T", v.Type()))
}
if x, ok := v.native(); ok {
return math.Float64frombits(x)
}
return DecodeFloat(v.bytes())
}
// Bool returns v's underlying value. It panics if v's underlying type is not
// TypeBool.
func (v Value) Bool() bool {
if v.Type().ID() != IDBool {
panic(fmt.Sprintf("super.Value.Bool called on %T", v.Type()))
}
if x, ok := v.native(); ok {
return x != 0
}
return DecodeBool(v.bytes())
}
// Bytes returns v's ZNG representation.
func (v Value) Bytes() zcode.Bytes {
if x, ok := v.native(); ok {
switch v.Type().ID() {
case IDUint8, IDUint16, IDUint32, IDUint64:
return EncodeUint(x)
case IDInt8, IDInt16, IDInt32, IDInt64, IDDuration, IDTime:
return EncodeInt(int64(x))
case IDFloat16:
return EncodeFloat16(float32(math.Float64frombits(x)))
case IDFloat32:
return EncodeFloat32(float32(math.Float64frombits(x)))
case IDFloat64:
return EncodeFloat64(math.Float64frombits(x))
case IDBool:
return EncodeBool(x != 0)
}
panic(v.Type())
}
return v.bytes()
}
func (v Value) IsContainer() bool {
return IsContainerType(v.Type())
}
// String implements fmt.Stringer.String. It should only be used for logs,
// debugging, etc. Any caller that requires a specific output format should use
// FormatAs() instead.
func (v Value) String() string {
return fmt.Sprintf("%s: %s", v.Type(), v.Encode(nil))
}
// Encode appends the ZNG representation of this value to the passed in
// argument and returns the resulting zcode.Bytes (which may or may not
// be the same underlying buffer, as with append(), depending on its capacity)
func (v Value) Encode(dst zcode.Bytes) zcode.Bytes {
//XXX don't need this...
return zcode.Append(dst, v.Bytes())
}
func (v Value) Iter() zcode.Iter {
return v.Bytes().Iter()
}
// If the passed-in element is an array, attempt to get the idx'th
// element, and return its type and raw representation. Returns an
// error if the passed-in element is not an array or if idx is
// outside the array bounds.
func (v Value) ArrayIndex(idx int64) (Value, error) {
vec, ok := v.Type().(*TypeArray)
if !ok {
return Null, ErrNotArray
}
if idx < 0 {
return Null, ErrIndex
}
for i, it := 0, v.Iter(); !it.Done(); i++ {
bytes := it.Next()
if i == int(idx) {
return NewValue(vec.Type, bytes), nil
}
}
return Null, ErrIndex
}
// Elements returns an array of Values for the given container type.
// Returns an error if the element is not an array or set.
func (v Value) Elements() ([]Value, error) {
innerType := InnerType(v.Type())
if innerType == nil {
return nil, ErrNotContainer
}
var elements []Value
for it := v.Iter(); !it.Done(); {
elements = append(elements, NewValue(innerType, it.Next()))
}
return elements, nil
}
func (v Value) ContainerLength() (int, error) {
switch v.Type().(type) {
case *TypeSet, *TypeArray:
if v.IsNull() {
return 0, nil
}
var n int
for it := v.Iter(); !it.Done(); {
it.Next()
n++
}
return n, nil
case *TypeMap:
if v.IsNull() {
return 0, nil
}
var n int
for it := v.Iter(); !it.Done(); {
it.Next()
it.Next()
n++
}
return n, nil
default:
return -1, ErrNotContainer
}
}
// IsNull returns true if and only if v is a null value of any type.
func (v Value) IsNull() bool {
return v.base == nil
}
// Copy returns a copy of v that shares no storage.
func (v Value) Copy() Value {
if _, ok := v.native(); ok {
return v
}
return NewValue(v.Type(), bytes.Clone(v.bytes()))
}
// CopyFrom copies from into v, reusing v's storage if possible.
func (v *Value) CopyFrom(from Value) {
if _, ok := from.native(); ok || from.IsNull() {
*v = from
} else if _, ok := v.native(); ok || v.IsNull() || v.len < from.len {
*v = NewValue(from.Type(), bytes.Clone(from.bytes()))
} else {
*v = NewValue(from.Type(), append(v.bytes()[:0], from.bytes()...))
}
}
func (v Value) IsString() bool {
_, ok := TypeUnder(v.Type()).(*TypeOfString)
return ok
}
func (v Value) IsError() bool {
_, ok := TypeUnder(v.Type()).(*TypeError)
return ok
}
func (v *Value) IsMissing() bool {
if v == nil {
return true
}
if typ, ok := v.Type().(*TypeError); ok {
return typ.IsMissing(v.Bytes())
}
return false
}
func (v Value) IsQuiet() bool {
if typ, ok := v.Type().(*TypeError); ok {
return typ.IsQuiet(v.Bytes())
}
return false
}
// Equal reports whether p and v have the same type and the same ZNG
// representation.
func (v Value) Equal(p Value) bool {
if v.Type() != p.Type() {
return false
}
if x, ok := v.native(); ok {
if y, ok := p.native(); ok {
return x == y
}
}
return bytes.Equal(v.Bytes(), p.Bytes())
}
func (r Value) HasField(field string) bool {
return TypeRecordOf(r.Type()).HasField(field)
}
// Walk traverses a value in depth-first order, calling a
// Visitor on the way.
func (r Value) Walk(rv Visitor) error {
return Walk(r.Type(), r.Bytes(), rv)
}
func (r Value) nth(n int) zcode.Bytes {
var zv zcode.Bytes
for i, it := 0, r.Bytes().Iter(); i <= n; i++ {
if it.Done() {
return nil
}
zv = it.Next()
}
return zv
}
func (r Value) Fields() []Field {
return TypeRecordOf(r.Type()).Fields
}
func (v *Value) DerefByColumn(col int) *Value {
if v != nil {
if bytes := v.nth(col); bytes != nil {
return NewValue(v.Fields()[col].Type, bytes).Ptr()
}
}
return nil
}
func (v Value) IndexOfField(field string) (int, bool) {
if typ := TypeRecordOf(v.Type()); typ != nil {
return typ.IndexOfField(field)
}
return 0, false
}
func (v *Value) Deref(field string) *Value {
if v == nil {
return nil
}
i, ok := v.IndexOfField(field)
if !ok {
return nil
}
return v.DerefByColumn(i)
}
func (v *Value) DerefPath(path field.Path) *Value {
for len(path) != 0 {
v = v.Deref(path[0])
path = path[1:]
}
return v
}
func (v *Value) AsString() string {
if v != nil && TypeUnder(v.Type()) == TypeString {
return DecodeString(v.Bytes())
}
return ""
}
// AsBool returns v's underlying value. It returns false if v is nil or v's
// underlying type is not TypeBool.
func (v *Value) AsBool() bool {
if v != nil && TypeUnder(v.Type()) == TypeBool {
return v.Bool()
}
return false
}
func (v *Value) AsInt() int64 {
if v != nil {
switch TypeUnder(v.Type()).(type) {
case *TypeOfUint8, *TypeOfUint16, *TypeOfUint32, *TypeOfUint64:
return int64(v.Uint())
case *TypeOfInt8, *TypeOfInt16, *TypeOfInt32, *TypeOfInt64:
return v.Int()
}
}
return 0
}
func (v *Value) AsTime() nano.Ts {
if v != nil && TypeUnder(v.Type()) == TypeTime {
return DecodeTime(v.Bytes())
}
return 0
}
func (v *Value) MissingAsNull() Value {
if v.IsMissing() {
return Null
}
return *v
}
// Under resolves named types and untags unions repeatedly, returning a value
// guaranteed to have neither a named type nor a union type.
func (v Value) Under() Value {
switch v.Type().(type) {
case *TypeUnion, *TypeNamed:
return v.under()
}
// This is the common case; make sure the compiler can inline it.
return v
}
// under contains logic for Under that the compiler won't inline.
func (v Value) under() Value {
typ, bytes := v.Type(), v.Bytes()
for {
typ = TypeUnder(typ)
union, ok := typ.(*TypeUnion)
if !ok {
return NewValue(typ, bytes)
}
typ, bytes = union.Untag(bytes)
}
}
// Validate checks that v.Bytes is structurally consistent
// with v.Type. It does not check that the actual leaf
// values when parsed are type compatible with the leaf types.
func (v Value) Validate() (err error) {
defer func() {
if r := recover(); r != nil {
err = fmt.Errorf("panic: %+v\n%s", r, debug.Stack())
}
}()
return v.Walk(func(typ Type, body zcode.Bytes) error {
if typset, ok := typ.(*TypeSet); ok {
if err := checkSet(typset, body); err != nil {
return err
}
return SkipContainer
}
if typ, ok := typ.(*TypeEnum); ok {
if err := checkEnum(typ, body); err != nil {
return err
}
return SkipContainer
}
return nil
})
}
func checkSet(typ *TypeSet, body zcode.Bytes) error {
if body == nil {
return nil
}
it := body.Iter()
var prev zcode.Bytes
for !it.Done() {
tagAndBody := it.NextTagAndBody()
if prev != nil {
switch bytes.Compare(prev, tagAndBody) {
case 0:
return errors.New("invalid ZNG: duplicate set element")
case 1:
return errors.New("invalid ZNG: set elements not sorted")
}
}
prev = tagAndBody
}
return nil
}
func checkEnum(typ *TypeEnum, body zcode.Bytes) error {
if body == nil {
return nil
}
if selector := DecodeUint(body); int(selector) >= len(typ.Symbols) {
return errors.New("enum selector out of range")
}
return nil
}