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type.go
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type.go
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// Package zng implements a data typing system based on the zeek type system.
// All zeek types are defined here and implement the Type interface while instances
// of values implement the Value interface. All values conform to exactly one type.
// The package provides a fast-path for comparing a value to a byte slice
// without having to create a zeek value from the byte slice. To exploit this,
// all values include a Comparison method that returns a Predicate function that
// takes a byte slice and a Type and returns a boolean indicating whether the
// the byte slice with the indicated Type matches the value. The package also
// provides mechanism for coercing values in well-defined and natural ways.
package super
import (
"cmp"
"encoding/binary"
"errors"
"fmt"
"sort"
"strings"
"github.com/brimdata/super/zcode"
)
var (
ErrNotArray = errors.New("cannot index a non-array")
ErrIndex = errors.New("array index out of bounds")
ErrUnionTag = errors.New("invalid union tag")
ErrEnumIndex = errors.New("enum index out of bounds")
)
// A Type is an interface presented by a zeek type.
// Types can be used to infer type compatibility and create new values
// of the underlying type.
type Type interface {
// ID returns a unique (per Context) identifier that
// represents this type. For a named type, this identifier
// represents the underlying type and not the named type itself.
// Callers that care about the underlying type of a Value for
// example should prefer to use this instead of using a Go
// type assertion on a Type instance.
ID() int
Kind() Kind
}
type Kind int
const (
PrimitiveKind Kind = iota
RecordKind
ArrayKind
SetKind
MapKind
UnionKind
EnumKind
ErrorKind
)
func (k Kind) String() string {
switch k {
case PrimitiveKind:
return "primitive"
case RecordKind:
return "record"
case ArrayKind:
return "array"
case SetKind:
return "set"
case MapKind:
return "map"
case UnionKind:
return "union"
case EnumKind:
return "enum"
case ErrorKind:
return "error"
default:
return fmt.Sprintf("<unknown kind: %d>", k)
}
}
var (
TypeUint8 = &TypeOfUint8{}
TypeUint16 = &TypeOfUint16{}
TypeUint32 = &TypeOfUint32{}
TypeUint64 = &TypeOfUint64{}
TypeInt8 = &TypeOfInt8{}
TypeInt16 = &TypeOfInt16{}
TypeInt32 = &TypeOfInt32{}
TypeInt64 = &TypeOfInt64{}
TypeDuration = &TypeOfDuration{}
TypeTime = &TypeOfTime{}
TypeFloat16 = &TypeOfFloat16{}
TypeFloat32 = &TypeOfFloat32{}
TypeFloat64 = &TypeOfFloat64{}
// XXX add TypeDecimal
TypeBool = &TypeOfBool{}
TypeBytes = &TypeOfBytes{}
TypeString = &TypeOfString{}
TypeIP = &TypeOfIP{}
TypeNet = &TypeOfNet{}
TypeType = &TypeOfType{}
TypeNull = &TypeOfNull{}
)
// Primary Type IDs
const (
IDUint8 = 0
IDUint16 = 1
IDUint32 = 2
IDUint64 = 3
IDUint128 = 4
IDUint256 = 5
IDInt8 = 6
IDInt16 = 7
IDInt32 = 8
IDInt64 = 9
IDInt128 = 10
IDInt256 = 11
IDDuration = 12
IDTime = 13
IDFloat16 = 14
IDFloat32 = 15
IDFloat64 = 16
IDFloat128 = 17
IDFloat256 = 18
IDDecimal32 = 19
IDDecimal64 = 20
IDDecimal128 = 21
IDDecimal256 = 22
IDBool = 23
IDBytes = 24
IDString = 25
IDIP = 26
IDNet = 27
IDType = 28
IDNull = 29
IDTypeComplex = 30
)
// Encodings for complex type values.
const (
TypeValueRecord = 30
TypeValueArray = 31
TypeValueSet = 32
TypeValueMap = 33
TypeValueUnion = 34
TypeValueEnum = 35
TypeValueError = 36
TypeValueNameDef = 37
TypeValueNameRef = 38
TypeValueMax = TypeValueNameRef
)
// True iff the type id is encoded as a zng signed or unsigened integer zcode.Bytes.
func IsInteger(id int) bool {
return id <= IDInt256
}
// True iff the type id is encoded as a zng signed or unsigned integer zcode.Bytes,
// float16 zcode.Bytes, float32 zcode.Bytes, or float64 zcode.Bytes.
func IsNumber(id int) bool {
return id <= IDDecimal256
}
// True iff the type id is encoded as a float encoding.
// XXX add IDDecimal here when we implement coercible math with it.
func IsFloat(id int) bool {
return id >= IDFloat16 && id <= IDFloat256
}
// True iff the type id is encoded as a number encoding and is signed.
func IsSigned(id int) bool {
return id >= IDInt8 && id <= IDTime
}
// True iff the type id is encoded as a number encoding and is unsigned.
func IsUnsigned(id int) bool {
return id <= IDUint256
}
func LookupPrimitive(name string) Type {
switch name {
case "uint8":
return TypeUint8
case "uint16":
return TypeUint16
case "uint32":
return TypeUint32
case "uint64":
return TypeUint64
case "int8":
return TypeInt8
case "int16":
return TypeInt16
case "int32":
return TypeInt32
case "int64":
return TypeInt64
case "duration":
return TypeDuration
case "time":
return TypeTime
case "float16":
return TypeFloat16
case "float32":
return TypeFloat32
case "float64":
return TypeFloat64
case "bool":
return TypeBool
case "bytes":
return TypeBytes
case "string":
return TypeString
case "ip":
return TypeIP
case "net":
return TypeNet
case "type":
return TypeType
case "null":
return TypeNull
}
return nil
}
func PrimitiveName(typ Type) string {
switch typ.(type) {
case *TypeOfUint8:
return "uint8"
case *TypeOfUint16:
return "uint16"
case *TypeOfUint32:
return "uint32"
case *TypeOfUint64:
return "uint64"
case *TypeOfInt8:
return "int8"
case *TypeOfInt16:
return "int16"
case *TypeOfInt32:
return "int32"
case *TypeOfInt64:
return "int64"
case *TypeOfDuration:
return "duration"
case *TypeOfTime:
return "time"
case *TypeOfFloat16:
return "float16"
case *TypeOfFloat32:
return "float32"
case *TypeOfFloat64:
return "float64"
case *TypeOfBool:
return "bool"
case *TypeOfBytes:
return "bytes"
case *TypeOfString:
return "string"
case *TypeOfIP:
return "ip"
case *TypeOfNet:
return "net"
case *TypeOfType:
return "type"
case *TypeOfNull:
return "null"
default:
return fmt.Sprintf("unknown primitive type: %T", typ)
}
}
func LookupPrimitiveByID(id int) (Type, error) {
if id < 0 {
return nil, fmt.Errorf("negative type ID: %d", id)
}
if id >= IDTypeComplex {
return nil, fmt.Errorf("type ID too large for primitive: %d", id)
}
switch id {
case IDBool:
return TypeBool, nil
case IDInt8:
return TypeInt8, nil
case IDUint8:
return TypeUint8, nil
case IDInt16:
return TypeInt16, nil
case IDUint16:
return TypeUint16, nil
case IDInt32:
return TypeInt32, nil
case IDUint32:
return TypeUint32, nil
case IDInt64:
return TypeInt64, nil
case IDUint64:
return TypeUint64, nil
case IDFloat16:
return TypeFloat16, nil
case IDFloat32:
return TypeFloat32, nil
case IDFloat64:
return TypeFloat64, nil
case IDBytes:
return TypeBytes, nil
case IDString:
return TypeString, nil
case IDIP:
return TypeIP, nil
case IDNet:
return TypeNet, nil
case IDTime:
return TypeTime, nil
case IDDuration:
return TypeDuration, nil
case IDType:
return TypeType, nil
case IDNull:
return TypeNull, nil
}
return nil, fmt.Errorf("primitive type ID %d not implemented", id)
}
// Utilities shared by complex types (ie, set and array)
// InnerType returns the element type for the underlying set or array type or
// nil if the underlying type is not a set or array.
func InnerType(typ Type) Type {
switch typ := TypeUnder(typ).(type) {
case *TypeSet:
return typ.Type
case *TypeArray:
return typ.Type
default:
return nil
}
}
func IsUnionType(typ Type) bool {
_, ok := TypeUnder(typ).(*TypeUnion)
return ok
}
func IsRecordType(typ Type) bool {
_, ok := TypeUnder(typ).(*TypeRecord)
return ok
}
func TypeRecordOf(typ Type) *TypeRecord {
t, _ := TypeUnder(typ).(*TypeRecord)
return t
}
func IsContainerType(typ Type) bool {
switch typ := typ.(type) {
case *TypeNamed:
return IsContainerType(typ.Type)
case *TypeSet, *TypeArray, *TypeRecord, *TypeUnion, *TypeMap:
return true
default:
return false
}
}
func IsPrimitiveType(typ Type) bool {
return !IsContainerType(typ)
}
func TypeID(typ Type) int {
if named, ok := typ.(*TypeNamed); ok {
return named.id
}
return typ.ID()
}
// UniqueTypes returns the set of unique Types in types in sorted
// order. types will be sorted and deduplicated in place.
func UniqueTypes(types []Type) []Type {
sort.SliceStable(types, func(i, j int) bool {
return CompareTypes(types[i], types[j]) < 0
})
out := types[:0]
var prev Type
for _, typ := range types {
if typ != prev {
out = append(out, typ)
prev = typ
}
}
return out
}
func CompareTypes(a, b Type) int {
aID, bID := a.ID(), b.ID()
if aID == bID {
if a, ok := a.(*TypeNamed); ok {
if b, ok := b.(*TypeNamed); ok {
// Named types sharing an underlying type are
// ordered by name.
return strings.Compare(a.Name, b.Name)
}
// Named type a is ordered after its underlying type b.
return 1
}
if _, ok := b.(*TypeNamed); ok {
// Named type b is ordered after its underlying type a.
return -1
}
// a == b
return 0
}
if cmp := cmp.Compare(a.Kind(), b.Kind()); cmp != 0 {
return cmp
}
a, b = TypeUnder(a), TypeUnder(b)
switch a.Kind() {
case PrimitiveKind:
return cmp.Compare(aID, bID)
case RecordKind:
ra, rb := TypeRecordOf(a), TypeRecordOf(b)
// First compare number of fields.
if cmp := cmp.Compare(len(ra.Fields), len(rb.Fields)); cmp != 0 {
return cmp
}
// Second compare field names.
for i := 0; i < len(ra.Fields); i++ {
if cmp := strings.Compare(ra.Fields[i].Name, rb.Fields[i].Name); cmp != 0 {
return cmp
}
}
// Lastly compare field types.
for i := 0; i < len(ra.Fields); i++ {
if cmp := CompareTypes(ra.Fields[i].Type, rb.Fields[i].Type); cmp != 0 {
return cmp
}
}
return 0
case ArrayKind, SetKind:
a, b = InnerType(a), InnerType(b)
return CompareTypes(a, b)
case MapKind:
ma, mb := a.(*TypeMap), b.(*TypeMap)
if cmp := CompareTypes(ma.KeyType, mb.KeyType); cmp != 0 {
return cmp
}
return CompareTypes(ma.ValType, mb.ValType)
case UnionKind:
ua, ub := a.(*TypeUnion), b.(*TypeUnion)
if cmp := cmp.Compare(len(ua.Types), len(ub.Types)); cmp != 0 {
return cmp
}
for i := 0; i < len(ua.Types); i++ {
if cmp := CompareTypes(ua.Types[i], ub.Types[i]); cmp != 0 {
return cmp
}
}
return 0
case EnumKind:
ea, eb := a.(*TypeEnum), b.(*TypeEnum)
if cmp := cmp.Compare(len(ea.Symbols), len(eb.Symbols)); cmp != 0 {
return cmp
}
for i := 0; i < len(ea.Symbols); i++ {
if cmp := strings.Compare(ea.Symbols[i], eb.Symbols[i]); cmp != 0 {
return cmp
}
}
return 0
case ErrorKind:
ea, eb := a.(*TypeError), b.(*TypeError)
return CompareTypes(ea.Type, eb.Type)
}
return 0
}
type TypeOfType struct{}
func (t *TypeOfType) ID() int {
return IDType
}
func (t *TypeOfType) Kind() Kind {
return PrimitiveKind
}
func EncodeTypeValue(t Type) zcode.Bytes {
return AppendTypeValue(nil, t)
}
func AppendTypeValue(b zcode.Bytes, t Type) zcode.Bytes {
var typedefs map[string]Type
return appendTypeValue(b, t, &typedefs)
}
func appendTypeValue(b zcode.Bytes, t Type, typedefs *map[string]Type) zcode.Bytes {
switch t := t.(type) {
case *TypeNamed:
if *typedefs == nil {
*typedefs = make(map[string]Type)
}
id := byte(TypeValueNameDef)
if previous := (*typedefs)[t.Name]; previous == t.Type {
id = TypeValueNameRef
}
b = append(b, id)
b = binary.AppendUvarint(b, uint64(len(t.Name)))
b = append(b, zcode.Bytes(t.Name)...)
if id == TypeValueNameRef {
return b
}
b = appendTypeValue(b, t.Type, typedefs)
// Set the typedef *after* the child has been recursively traversed
// in case the child sets the name to a different type. This insures
// that the DFS binding order is maintained.
(*typedefs)[t.Name] = t.Type
return b
case *TypeRecord:
b = append(b, TypeValueRecord)
b = binary.AppendUvarint(b, uint64(len(t.Fields)))
for _, f := range t.Fields {
b = binary.AppendUvarint(b, uint64(len(f.Name)))
b = append(b, f.Name...)
b = appendTypeValue(b, f.Type, typedefs)
}
return b
case *TypeUnion:
b = append(b, TypeValueUnion)
b = binary.AppendUvarint(b, uint64(len(t.Types)))
for _, t := range t.Types {
b = appendTypeValue(b, t, typedefs)
}
return b
case *TypeSet:
b = append(b, TypeValueSet)
return appendTypeValue(b, t.Type, typedefs)
case *TypeArray:
b = append(b, TypeValueArray)
return appendTypeValue(b, t.Type, typedefs)
case *TypeEnum:
b = append(b, TypeValueEnum)
b = binary.AppendUvarint(b, uint64(len(t.Symbols)))
for _, s := range t.Symbols {
b = binary.AppendUvarint(b, uint64(len(s)))
b = append(b, s...)
}
return b
case *TypeMap:
b = append(b, TypeValueMap)
b = appendTypeValue(b, t.KeyType, typedefs)
return appendTypeValue(b, t.ValType, typedefs)
case *TypeError:
b = append(b, TypeValueError)
return appendTypeValue(b, t.Type, typedefs)
default:
// Primitive type
return append(b, byte(t.ID()))
}
}