Is this the expected behavior of pack and unpack ID? #563
aVersionOfReality
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No, this is not expected to work (note that there's not really an "Unpack ID" node). The Id node values can be used to compare them to other values stored in the EDIT: It will work if the B and A channels are set to 0, but I wouldn't rely on that, since this is an implementation detail that may change in the future. |
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Pack/Unpack ID is not behaving the way I thought it would. I thought that whatever channels went in, would be the same when they come out. But it seems that the input Blue and Alpha influence the Red and Green, and nothing comes out of them in the main pass?
Is this a bug, or am I misunderstanding how this 8bit packing works?
unpack.id.issue-1.mp4
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