-
Notifications
You must be signed in to change notification settings - Fork 7
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
* Expose damagedRects as a member of PerformanceContainerTiming events As native implementation exposes damagedRects in PerformanceContainerTiming for obtaining the set of rectangles representing the damaged area, do the same in the polyfill. As we already calculated that information in paintedRects convert the old implementation to match the new API. * Ignore paintDebugOverlay generated divs in ContainerTiming Add the containertiming-ignore property to the divs for the debug overlay so they are not accounted in any of the container timing entries, even if it is the toplevel html or body. * Support native case paint highlight To support painting the damaged areas in the native case, call the method directly from the test cases, and remove automatic ctDebug for those cases.
- Loading branch information
Showing
4 changed files
with
37 additions
and
15 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters