layout | title | name | oneline | status | platform | complink | license | tags |
---|---|---|---|---|---|---|---|---|
component |
Gameplay |
Gameplay |
Cross-Plaform, OpenGL-based, 3D Engine |
1.4 |
Native |
ASL2 |
OpenSource, Native, Framework |
{% include common-defs.md %}
The gameplay project is an open-source, cross-platform, C++-based, 3D engine that is aimed at the indie game developer ecosystem.
Gameplay provides support for:
- BlackBerry 10 and BlackBerry PlayBook 2.0
- Apple iOS 5.1 for iPhone and iPad
- Google Android 2.3+
- Microsoft Windows 7
- Apple Mac OS X
The main website is Gameplay3d.org. The site has a Developer Guide and tutorials for several samples, as well as API Reference and links to Downloads.
The code is developed transparently at [GitHub][repo:gameplay] and is available under an [ASL2] license.
Samples developed by the core Gameplay team: Code@GitHub and Tutorials
Add additional samples...
- TBD
- Introducing Gameplay v1.2 for 3D Indie Game Developers (from DevBlog)
- Gameplay 1.2 for 3D Indie Developers (from Game From Scratch)
- A quick look at RIM’s Gameplay 1.2 SDK (from Game From Scratch)
[Sean Taylor]
[Code Samples]