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ncp.h
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ncp.h
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/* Copyright © 2020-2021 Björn Victor ([email protected]) */
/* Bridge program for various Chaosnet implementations. */
/*
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
// Oh well, I guess we have to accept this in the name of Backwards Compatibilty
#define MAX_WINSIZE 0200 // 128 x 488 = 62464, i.e. 61k bytes
// Lambda value: should be configurable
#define DEFAULT_WINSIZE 015 // 6344b, just over 6k
#define CONNECTION_TIMEOUT 30 // seconds
// Lambda values: should be configurable
#define DEFAULT_RETRANSMISSION_INTERVAL 500 // ms
#define PROBE_INTERVAL 10 // s
#define LONG_PROBE_INTERVAL 60 // s
#define HOST_DOWN_INTERVAL 300 // s = 5 min
// 1/30s in millisec
#define RETRANSMIT_LOW_THRESHOLD 33
// Unix packet socket buffer sizes. Try one packet + NCP header + 32 for overhead.
#define PACKET_SOCKET_BUFFER_SIZE (CH_PK_MAX_DATALEN + 4 + 32)
// Conn types
typedef enum conntype {
CT_Simple, /* RFC-ANS type */
CT_Stream, /* Unstructured stream */
CT_Packet, /* Packet-oriented stream */
} conntype_t;
// Conn states
typedef enum connstate {
CS_Inactive,
CS_Answered,
CS_CLS_Received,
CS_Listening,
CS_RFC_Received,
CS_RFC_Sent,
CS_Open_Sent, // not in Amber or LISPM code
CS_Open,
CS_LOS_Received,
CS_Host_Down,
CS_Foreign,
CS_BRD_Sent,
CS_Finishing, // not in Amber or LISPM code
} connstate_t;
// state parts of conn
// lock window_mutex before send_mutex
struct conn_state {
connstate_t state;
pthread_mutex_t conn_state_lock;
pthread_cond_t conn_state_cond; // wait on this to see state changes
u_short pktnum_made_highest; // highest pktnum made for this conn
u_short local_winsize; // local window size
u_short foreign_winsize; // foreign
u_short window_available; // for sending, before it's full
pthread_mutex_t window_mutex; // make sure there is room in window before adding to send_pkts
pthread_cond_t window_cond; // wait for this to do so
struct pkqueue *read_pkts; // available for user to read
int read_pkts_controlled; // nr of controlled pkts in read_pkts, for window calculation
pthread_mutex_t read_mutex; // to tell conn there are things in it
pthread_cond_t read_cond; // wait for this to see if there are things to read
struct pkqueue *received_pkts_ooo; // received, out of order (need to add to read_pkts when preceding in-order pkt arrives)
int received_pkts_ooo_width; // pktnum difference between lowest and highest ooo pkt (note they are all controlled)
pthread_mutex_t received_ooo_mutex;
u_short pktnum_read_highest; // given to user, next ack
u_short pktnum_received_highest; // highest num on read_pkts, for STS
u_short pktnum_acked; // actually acked
struct pkqueue *send_pkts; // packets to send
u_short send_pkts_pktnum_highest; // highest controlled pkt nr on send list
pthread_mutex_t send_mutex; // to tell network there are things to send
pthread_cond_t send_cond;
u_short pktnum_sent_acked; // last we got ack for
u_short pktnum_sent_receipt; // last we got receipt for
time_t time_last_received; // for probing
time_t time_last_probed;
};
// static parts
struct conn {
conntype_t conn_type;
pthread_mutex_t conn_lock;
time_t conn_created;
u_int rfc_timeout; // seconds to wait for RFC response
int follow_forward; // whether to follow FWD transparently
int conn_sock; // unix socket
struct sockaddr_un conn_sockaddr; // to sendto
struct conn_state *conn_state;
u_char *conn_contact;
u_char *conn_contact_args;
int conn_contact_args_len;
u_short conn_rhost;
u_short conn_ridx;
u_short conn_lhost;
u_short conn_lidx;
u_int retransmission_interval; // msec - need not be per conn, really?
u_int initial_winsize;
u_short initial_pktnum; // @@@@ debug
pthread_t conn_to_sock_thread; // conn_to_socket
pthread_t conn_from_sock_thread; // socket_to_conn
pthread_t conn_to_net_thread; // conn_to_packet (only for stream)
};
// The list of active conns
struct conn_list {
struct conn *conn_conn;
struct conn_list *conn_prev;
struct conn_list *conn_next;
};
// The list of registered listeners
struct listener {
u_char *lsn_contact; // contact name
struct conn *lsn_conn; // conn to handle an RFC
struct listener *lsn_prev;
struct listener *lsn_next;
};