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It seems like the plugin sometimes detects the incorrect device resolution, which makes applications using it display a canvas that is far too large.
This could somehow be a "getting stuck" issue.
The text was updated successfully, but these errors were encountered:
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It seems like the plugin sometimes detects the incorrect device resolution, which makes applications using it display a canvas that is far too large.
This could somehow be a "getting stuck" issue.
The text was updated successfully, but these errors were encountered: