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Debug_Display.tscn
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Debug_Display.tscn
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[gd_scene load_steps=2 format=2]
[ext_resource path="res://Debug_Display.gd" type="Script" id=1]
[node name="Debug_Display" type="Control"]
modulate = Color( 1, 1, 1, 0.784314 )
anchor_left = 1.0
anchor_right = 1.0
margin_left = -280.0
margin_bottom = 70.0
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Panel" type="Panel" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
[node name="FPS_Label" type="Label" parent="."]
anchor_right = 1.0
margin_left = 10.0
margin_top = 10.0
margin_right = -5.0
margin_bottom = 30.0
text = "FPS: 60"
[node name="OS_Label" type="Label" parent="."]
anchor_right = 1.0
margin_left = 10.0
margin_top = 30.0
margin_right = -5.0
margin_bottom = 50.0
text = "OS:Windows"
[node name="Engine_Label" type="Label" parent="."]
anchor_right = 1.0
margin_left = 10.0
margin_top = 50.0
margin_right = -5.0
margin_bottom = 70.0
text = "Godot version:"