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CONTRIBUTING.md

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Contributing to LVM-LocalPV

LVM LocalPV uses the standard GitHub pull requests process to review and accept contributions. There are several areas that could use your help. For starters, you could help in improving the sections in this document by either creating a new issue describing the improvement or submitting a pull request to this repository. The issues are maintained at lvm-localpv/issues repository.

Steps to Contribute

LVM-LocalPV is an Apache 2.0 Licensed project and all your commits should be signed with Developer Certificate of Origin. See Sign your work.

  • Find an issue to work on or create a new issue. The issues are maintained at lvm-localpv/issues. You can pick up from a list of good-first-issues.
  • Claim your issue by commenting your intent to work on it to avoid duplication of efforts.
  • Fork the repository on GitHub and clone.
  • Create a branch from where you want to base your work (usually master).
  • Make your changes. If you are working on code contributions, please see Setting up the Development Environment.
  • Relevant coding style guidelines are the Go Code Review Comments and the Formatting and style section of Peter Bourgon's Go: Best Practices for Production Environments.
  • Commit your changes by making sure the commit messages convey the need and notes about the commit.
  • Push your changes to the branch in your fork of the repository.
  • Submit a pull request to the original repository. See Pull Request checklist

Pull Request Checklist

  • Rebase to the current master branch before submitting your pull request.
  • Commits should be as small as possible. Each commit should follow the checklist below:
    • For code changes, add tests relevant to the fixed bug or new feature.
    • Before committing your code, make sure you have run make format and make manifests, to format the code and autogenerate the CRDs yaml.
    • Pass the compile and tests - includes spell checks, formatting, etc.
    • Commit header (first line) should convey what changed and it should follow the commit guideline
    • Commit body should include details such as why the changes are required and how the proposed changes help
    • DCO Signed
  • If your PR is not getting reviewed or you need a specific person to review it, please reach out to the OpenEBS Contributors. See OpenEBS Community

Sign your work

We use the Developer Certificate of Origin (DCO) as an additional safeguard for the OpenEBS projects. This is a well established and widely used mechanism to assure that contributors have confirmed their right to license their contribution under the project's license. Please read dcofile. If you can certify it, then just add a line to every git commit message:

  Signed-off-by: Random J Developer <[email protected]>

Use your real name (sorry, no pseudonyms or anonymous contributions). The email id should match the email id provided in your GitHub profile. If you set your user.name and user.email in git config, you can sign your commit automatically with git commit -s.

You can also use git aliases like git config --global alias.ci 'commit -s'. Now you can commit with git ci and the commit will be signed.

Adding a changelog

If PR is about adding a new feature or bug fix then the Author of the PR is expected to add a changelog file with their pull request. This changelog file should be a new file created under the changelogs/unreleased folder. Name of this file must be in pr_number-username format and contents of the file should be the one-liner text which explains the feature or bug fix.

lvm-localpv/changelogs/unreleased   <- folder
    12-github_user_name            <- file

Setting up your Development Environment

This project is implemented using Go and uses the standard golang tools for development and build. In addition, this project heavily relies on Docker and Kubernetes. It is expected that the contributors:

  • are familiar with working with Go
  • are familiar with Docker containers
  • are familiar with Kubernetes and have access to a Kubernetes cluster or Minikube to test the changes.

For setting up a Development environment on your local host, see the detailed instructions here.