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Current rasterize function is clear, but not clever.
I think this version is good for beginner, step by step, it show you how does the rasterize work.
Actually there are a lot of tricks about 3D graphics, such as fixed-point, split the triangle in half horizontally at the vertex.
Thank to dizzydizzy and vishnubob for the suggestions!
I will enhance this lib in the future, also PR is welcome!
https://www.reddit.com/r/arduino/comments/8h4rd0/arduino_real_time_render_a_low_poly_3d_model/
Thank you guys for your reply!
The text was updated successfully, but these errors were encountered:
but0n
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Current rasterize function is clear, but not clever.
I think this version is good for beginner, step by step, it show you how does the rasterize work.
Actually there are a lot of tricks about 3D graphics, such as fixed-point, split the triangle in half horizontally at the vertex.
Thank to dizzydizzy and vishnubob for the suggestions!
I will enhance this lib in the future, also PR is welcome!
https://www.reddit.com/r/arduino/comments/8h4rd0/arduino_real_time_render_a_low_poly_3d_model/
Thank you guys for your reply!
The text was updated successfully, but these errors were encountered: