Simple OpenGl program implementing Bresenham’s line algorithm. For more information see docs folder.
- Using mouse to paint real line in OpenGl space
- Rasterization using float and integer algorythms
- Comparing algoritms speed
- Libraries
- OpenGl
- Free GLUT
To compile program:
gcc src/main.c -lGL -lGLU -lglut -o U1Aurelijus