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SteamVR_Unity_Toolkit.sln.DotSettings
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SteamVR_Unity_Toolkit.sln.DotSettings
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<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ANONYMOUS_METHOD_DECLARATION_BRACES/@EntryValue">NEXT_LINE</s:String>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/CASE_BLOCK_BRACES/@EntryValue">NEXT_LINE</s:String>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/INITIALIZER_BRACES/@EntryValue">NEXT_LINE</s:String>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/INVOCABLE_DECLARATION_BRACES/@EntryValue">NEXT_LINE</s:String>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/OTHER_BRACES/@EntryValue">NEXT_LINE</s:String>
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<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/TYPE_DECLARATION_BRACES/@EntryValue">NEXT_LINE</s:String>
<s:String x:Key="/Default/CodeStyle/CSharpVarKeywordUsage/ForBuiltInTypes/@EntryValue">UseExplicitType</s:String>
<s:String x:Key="/Default/CodeStyle/CSharpVarKeywordUsage/ForOtherTypes/@EntryValue">UseVar</s:String>
<s:String x:Key="/Default/CodeStyle/CSharpVarKeywordUsage/ForSimpleTypes/@EntryValue">UseVar</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/UserRules/=d1077192_002D6c01_002D476b_002Dad51_002D4580df48c3b4/@EntryIndexedValue"><Policy><Descriptor Staticness="Static, Instance" AccessRightKinds="Private, Protected, ProtectedInternal, Internal" Description="Private Field"><ElementKinds><Kind Name="FIELD" /><Kind Name="READONLY_FIELD" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /></Policy></s:String></wpf:ResourceDictionary>