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Spatial decomposition (dynamic tree) for static geometry #11

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ashoulson opened this issue Jun 23, 2015 · 2 comments
Open

Spatial decomposition (dynamic tree) for static geometry #11

ashoulson opened this issue Jun 23, 2015 · 2 comments

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@ashoulson
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Dynamic objects may not be worth it with rollback, but static objects probably are. Eventually we could even precompute this.

Don't need it right away, long-term optimization idea.

@ashoulson
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Attempted to do this in the revamp branch, but performance improvement wasn't satisfactory for the increased code complexity, increased memory usage, and decreased reliability.

@ashoulson
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Could probably do a BVH implementation for collision resolution only (in current time) while leaving queries to just use AABBs.

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