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VolatilePhysics.sln
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VolatilePhysics.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.25123.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "VolatilePhysics", "VolatilePhysics\VolatilePhysics.csproj", "{22681465-4B54-40DF-81CF-E6787FFCB320}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug Standalone|Any CPU = Debug Standalone|Any CPU
Debug Unity|Any CPU = Debug Unity|Any CPU
Release Standalone|Any CPU = Release Standalone|Any CPU
Release Unity|Any CPU = Release Unity|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{22681465-4B54-40DF-81CF-E6787FFCB320}.Debug Standalone|Any CPU.ActiveCfg = Debug Standalone|Any CPU
{22681465-4B54-40DF-81CF-E6787FFCB320}.Debug Standalone|Any CPU.Build.0 = Debug Standalone|Any CPU
{22681465-4B54-40DF-81CF-E6787FFCB320}.Debug Unity|Any CPU.ActiveCfg = Debug Unity|Any CPU
{22681465-4B54-40DF-81CF-E6787FFCB320}.Debug Unity|Any CPU.Build.0 = Debug Unity|Any CPU
{22681465-4B54-40DF-81CF-E6787FFCB320}.Release Standalone|Any CPU.ActiveCfg = Release Standalone|Any CPU
{22681465-4B54-40DF-81CF-E6787FFCB320}.Release Standalone|Any CPU.Build.0 = Release Standalone|Any CPU
{22681465-4B54-40DF-81CF-E6787FFCB320}.Release Unity|Any CPU.ActiveCfg = Release Unity|Any CPU
{22681465-4B54-40DF-81CF-E6787FFCB320}.Release Unity|Any CPU.Build.0 = Release Unity|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal