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I'm running in to an issue where I can get the player in a state where it things it is paused but really the audio is playing.
I get into this state by playing a queue, leave the app in the foreground, and then put my phone in sleep mode. Let it play like this for about 5-10 minutes. Wake the phone up and the playerIsPlaying will return NO even though the audio is playing. This is on a iPhone 5s with iOS 8.3. I'll run the same test on other devices and report back the results
The below method in AUMediaPlayer will return 0.0 for self.player.rate
On an iPod touch (5th generation) iOS 7.0.3 it happens anytime I let the a song play the entire track and then go to the next.
If I manually call playNext it works fine.
I'm running in to an issue where I can get the player in a state where it things it is paused but really the audio is playing.
I get into this state by playing a queue, leave the app in the foreground, and then put my phone in sleep mode. Let it play like this for about 5-10 minutes. Wake the phone up and the playerIsPlaying will return NO even though the audio is playing. This is on a iPhone 5s with iOS 8.3. I'll run the same test on other devices and report back the results
The below method in AUMediaPlayer will return 0.0 for self.player.rate
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