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On a fresh installation of Blender 2.82a: with the default cube scene, go to Shading, create asStandardSurface and asClosure2Surface nodes, connect them together and click in the render to refresh it: the default cube appears black:
Now open one of the section of the asStandardSurface node: the cube now renders correctly:
The text was updated successfully, but these errors were encountered:
This appears to be a limitation in Blender itself. For some reason in the default material shader tree custom socket classes do not trigger refreshes. And I don't see a way to manually trigger a refresh
On a fresh installation of Blender 2.82a: with the default cube scene, go to Shading, create
asStandardSurface
andasClosure2Surface
nodes, connect them together and click in the render to refresh it: the default cube appears black:Now open one of the section of the
asStandardSurface
node: the cube now renders correctly:The text was updated successfully, but these errors were encountered: