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Canvas and WebGL #36

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dortonway opened this issue Jul 18, 2022 · 3 comments
Open

Canvas and WebGL #36

dortonway opened this issue Jul 18, 2022 · 3 comments
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t-tooling Issues with this label are in the ownership of the tooling team.

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@dortonway
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dortonway commented Jul 18, 2022

Describe the feature
There're a lot of different fingerprints out there, but there are no Canvas and WebGL fingerprints. So e.g. if you check at iphey.com, then you will find the same tokens for both cases.

So it would be great to add them to fill the whole list of fingerprints... Or are there any other fingerprints that aren't handled?

@barjin
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barjin commented Jul 21, 2022

Thank you for submitting this issue! The Canvas/WebGL fingerprint in iphey.com is (IMHO, most likely) a hash of several rendering features. Those values are based on OS, installed fonts, web browser version and other rendering-related signs - there is no way to "inject" one specific canvas or WebGL fingerprint.

We are planning to add the font injection to the packages, which might improve the performance here - but until we actually try it, it's only a guessing game :)

@dortonway
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What if change a pixel to change the resulting Canvas hash?

@barjin barjin self-assigned this Jul 21, 2023
@barjin barjin added the t-tooling Issues with this label are in the ownership of the tooling team. label Jul 21, 2023
@tenkuken
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Please check this canvas fingerprint evasion.
https://github.com/kkoooqq/fakebrowser/tree/main/src/plugins/evasions/canvas.fingerprint

It's change canvas hash and pixelscan (pass), browserleaks(change), iphey.
It would be great to add them.

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