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Patch_DysonSphere.cs
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Patch_DysonSphere.cs
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using HarmonyLib;
namespace SphereOpt
{
public static class Patch_DysonSphere
{
[HarmonyPatch(typeof(DysonSphere), "UpdateColor")]
[HarmonyPostfix]
private static void DysonSphere_UpdateColor(DysonSphere __instance, DysonNode node)
{
//TODO
}
[HarmonyPatch(typeof(DysonSphere), "UpdateColor")]
[HarmonyPostfix]
private static void DysonSphere_UpdateColor(DysonSphere __instance, DysonFrame frame)
{
//TODO
}
[HarmonyPatch(typeof(DysonSphere), "UpdateProgress")]
[HarmonyPostfix]
private static void DysonSphere_UpdateProgress(DysonSphere __instance, DysonNode node)
{
//TODO
}
[HarmonyPatch(typeof(DysonSphere), "UpdateProgress")]
[HarmonyPostfix]
private static void DysonSphere_UpdateProgress(DysonSphere __instance, DysonFrame frame)
{
//TODO
}
[HarmonyPatch(typeof(DysonSphere), "UpdateStates")]
[HarmonyPostfix]
private static void DysonSphere_UpdateStates(DysonSphere __instance, DysonNode node, uint state, bool add, bool remove)
{
//TODO
}
[HarmonyPatch(typeof(DysonSphere), "UpdateStates")]
[HarmonyPostfix]
private static void DysonSphere_UpdateStates(DysonSphere __instance, DysonFrame frame, uint state, bool add, bool remove)
{
//TODO
}
}
}