From c5f53b658c24562976430c860d9513c82e82e5df Mon Sep 17 00:00:00 2001 From: andrewgryan Date: Sat, 25 May 2024 12:06:37 +0100 Subject: [PATCH] Update van.md --- docs/content/articles/van.md | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/docs/content/articles/van.md b/docs/content/articles/van.md index 9f2ae73..2b98068 100644 --- a/docs/content/articles/van.md +++ b/docs/content/articles/van.md @@ -90,4 +90,12 @@ Scoring is another kind of collision, if either of the vertical boundaries are c if (final.x > right.x) { score.playerOne += 1 } -``` \ No newline at end of file +``` + +## Rendering + +A game that updates state without displaying the game to the user is a meaningless game. + +To render Pong we use Leaflet to embed our entities in a cylindrical projection world. + +To make our game run at 60 frames per second, we can use a light weight reactive framework such as VanJS. \ No newline at end of file