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@andrei-drexler andrei-drexler released this 21 Mar 21:32
· 33 commits to main since this release

March 21 update (65,111 bytes):

  • shader compilation progress indicator
  • slightly faster map loading/lightmap baking
  • added more details to a few existing textures
  • added a few new textures (e.g. rocket launcher, q3dm1 lion head, q3dm17 RG platform robot head)
  • enabled adaptive model quantization to save a few hundred bytes