Prop | Type | Default | Required | Description |
---|---|---|---|---|
style | custom |
none |
false |
Customizable style attributes |
Name | Type | Requires | Disabled By | Description |
---|---|---|---|---|
anchor |
enum |
none |
none |
Whether extruded geometries are lit relative to the map or viewport. |
position |
array |
none |
none |
Position of the light source relative to lit (extruded) geometries, in [r radial coordinate, a azimuthal angle, p polar angle] where r indicates the distance from the center of the base of an object to its light, a indicates the position of the light relative to 0° (0° when light.anchor is set to viewport corresponds to the top of the viewport, or 0° when light.anchor is set to map corresponds to due north, and degrees proceed clockwise), and p indicates the height of the light (from 0°, directly above, to 180°, directly below). |
color |
color |
none |
none |
Color tint for lighting extruded geometries. |
intensity |
number |
none |
none |
Intensity of lighting (on a scale from 0 to 1). Higher numbers will present as more extreme contrast. |