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Blender_LaEmB.h
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Blender_LaEmB.h
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// BlenderDefault.h: interface for the CBlenderDefault class.
//
#if !defined(AFX_BLENDERDEFAULT_H__C12F64EE_43E7_4483_9AC3_29272E0401E7__INCLUDED_1)
#define AFX_BLENDERDEFAULT_H__C12F64EE_43E7_4483_9AC3_29272E0401E7__INCLUDED_1
#pragma once
class CBlender_LaEmB : public IBlender
{
public:
string64 oT2_Name; // name of secondary texture
string64 oT2_xform; // xform for secondary texture
string64 oT2_const;
void compile_ED (CBlender_Compile& C);
void compile_EDc (CBlender_Compile& C);
void compile_L (CBlender_Compile& C);
void compile_Lc (CBlender_Compile& C);
void compile_2 (CBlender_Compile& C);
void compile_2c (CBlender_Compile& C);
void compile_3 (CBlender_Compile& C);
void compile_3c (CBlender_Compile& C);
public:
virtual LPCSTR getComment() { return "LEVEL: (lmap+env*const)*base"; }
virtual BOOL canBeLMAPped() { return TRUE; }
virtual void Save (IWriter& fs);
virtual void Load (IReader& fs, u16 version);
virtual void Compile (CBlender_Compile& C);
CBlender_LaEmB();
virtual ~CBlender_LaEmB();
};
#endif // !defined(AFX_BLENDERDEFAULT_H__C12F64EE_43E7_4483_9AC3_29272E0401E7__INCLUDED_1)