Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Flat shading #380

Open
hboxgames opened this issue Dec 1, 2024 · 2 comments
Open

Flat shading #380

hboxgames opened this issue Dec 1, 2024 · 2 comments

Comments

@hboxgames
Copy link

Hi!

Thanks for the great feature updates as always.

I've been testing the latest ones after a few month of blank, and noticed that you've got rid of the "mixed flat shading control" with the slider.
I really think that was something that was useful, and without that, many anime/toon characters can't have a visual as good as before. o you think it could bee rolled back or is itt too complicate ?

Thanka !!!

@alloystorm
Copy link
Owner

The flat shading was really just the standard look with a bit of glow (unlit shading).

You can try to set glow between 0 and 1 in the global material settings and it should be similar to what the "flat shading" does before.

@hboxgames
Copy link
Author

Oh didn't know it work that way.
In in the global we can do that to the whole model ? will try thanks !

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants