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I noticed when my unity program uses debug.log, say at Run of my program because it's checking for needed files, and it logs a bunch of missing files at run - the Logs Viewer comes up on it's own.
I don't want to hassle my users with this, why is it doing this?
The text was updated successfully, but these errors were encountered:
I noticed when my unity program uses debug.log, say at Run of my program because it's checking for needed files, and it logs a bunch of missing files at run - the Logs Viewer comes up on it's own.
I don't want to hassle my users with this, why is it doing this?
The text was updated successfully, but these errors were encountered: