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config.yml
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config.yml
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#If you need help with the config, remember to visit the main page on Spigot
#https://www.spigotmc.org/resources/paintball-battle-team-minigame-1-8-1-15.76676/
new_version_reminder: true
arena_starting_cooldown: 20
arena_time_default: 360
arena_ending_phase_cooldown: 10
choose_team_system: true
team_starting_lives_default: 100
respawn_invulnerability: 4
snowballs_per_kill: 8
initial_snowballs: 64
coins_per_kill: "1-2"
top_hologram_number_of_players: 10
top_hologram_update_time: 300
economy_used: "paintball"
empty_inventory_to_join: false
rewards_executed_after_teleport: false
broadcast_starting_arena:
enabled: true
worlds:
- "paintball"
- "lobby"
teams:
blue:
name: "&1&lBlue"
color: 18175
item: "BLUE_WOOL"
red:
name: "&4&lRed"
color: 16711680
item: "RED_WOOL"
yellow:
name: "&e&lYellow"
color: 15335168
item: "YELLOW_WOOL"
green:
name: "&2&lGreen"
color: 1017094
item: "GREEN_WOOL"
orange:
name: "&6&lOrange"
color: 15963657
item: "ORANGE_WOOL"
purple:
name: "&5&lPurple"
color: 15338477
item: "PURPLE_WOOL"
black:
name: "&0&lBlack"
color: 0
item: "BLACK_WOOL"
white:
name: "&f&lWhite"
color: 16777215
item: "WHITE_WOOL"
commands_whitelist:
- "/paintball leave"
- "/help"
arena_chat_enabled: true
arena_chat_format: "&f<&8[&7%team%&8] &a%player%&f> %message%"
leave_item_enabled: true
leave_item:
item: IRON_DOOR
name: "&7[&c&lLeave&7]"
lore:
- "&7Right Click to leave the game."
killstreaks_item_enabled: true
killstreaks_item:
item: GOLD_NUGGET
name: "&eKillcoins: &a%amount%"
lore:
- "&7Right Click to buy Killstreaks."
hats_item_enabled: true
hats_item:
item: DIAMOND_HELMET
name: "&7[&b&lSelect your Hat&7]"
lore:
- "&7Right Click to select a Hat."
play_again_item_enabled: true
play_again_item:
item: LIGHT_BLUE_DYE
name: "&7[&9&lPlay Again&7]"
lore:
- "&7Right Click to play in another map."
winners_command_rewards:
- "msg %player% &aYou've won! Here, take this reward."
- "paintball givecoins %player% %random_10*kills-20*kills%"
losers_command_rewards:
- "msg %player% &aYou've lost! Here, take this compensation reward."
- "paintball givecoins %player% %random_2*kills-6*kills%"
tie_command_rewards:
- "msg %player% &aIt's a tie! Here, take this reward."
- "paintball givecoins %player% %random_2*kills-6*kills%"
killedBySound: "BLOCK_NOTE_BLOCK_PLING;10;0.1"
killSound: "ENTITY_FIREWORK_ROCKET_BLAST;10;2"
expireKillstreakSound: "BLOCK_NOTE_BLOCK_BASEDRUM;10;2"
snowballShootSound: "ENTITY_ARROW_SHOOT;10;0.5"
shopUnlockSound: "ENTITY_FIREWORK_ROCKET_BLAST;10;2"
hatAbilityActivatedSound: "BLOCK_CHEST_OPEN;10;1.5"
explosiveHatSound: "ENTITY_GENERIC_EXPLODE;10;1"
startCooldownSound: "BLOCK_NOTE_BLOCK_PLING;10;1"
startGameSound: "BLOCK_NOTE_BLOCK_PLING;10;2"
snowball_particle: "SNOW_SHOVEL"
mysql-database:
enabled: false
host: localhost
port: 3306
username: root
password: root
database: paintball
killstreaks_inventory_title: "&9&lPaintball Killstreaks"
killstreaks_items:
more_snowballs:
item: SNOWBALL
name: "&6&lMore Snowballs"
lore:
- "&7You will receive 32 extra snowballs."
- ""
- "&7Cost: &a2 Killcoins"
- ""
- "&aClick to activate!"
slot: 0
snowballs: 32
cost: 2
activateSound: "ENTITY_VILLAGER_YES;10;1"
strong_arm:
item: BEACON
name: "&6&lStrong Arm"
lore:
- "&7You will throw snowballs at high speed."
- ""
- "&7Duration: &a30s"
- "&7Cost: &a3 Killcoins"
- ""
- "&aClick to activate!"
slot: 1
duration: 30
cost: 3
activateSound: "BLOCK_ANVIL_USE;10;2"
triple_shoot:
item: DIAMOND
name: "&6&lTriple Shoot"
lore:
- "&7You will throw 3 snowballs at a time."
- ""
- "&7Duration: &a30s"
- "&7Cost: &a3 Killcoins"
- ""
- "&aClick to activate!"
slot: 2
duration: 30
cost: 3
activateSound: "BLOCK_ANVIL_USE;10;2"
3_lives:
item: WHEAT
name: "&6&l+3 Lives"
lore:
- "&7Regain 3 Lives for your team."
- ""
- "&7Cost: &a4 Killcoins"
- ""
- "&aClick to activate!"
slot: 3
cost: 4
activateSound: "ENTITY_BAT_TAKEOFF;10;1.5;global"
teleport:
item: ENDER_PEARL
name: "&6&lTeleport"
lore:
- "&7Teleports you to your death location."
- ""
- "&7Cost: &a8 Killcoins"
- ""
- "&aClick to activate!"
slot: 4
cost: 8
activateSound: "ENTITY_ENDERMAN_TELEPORT;10;1"
lightning:
item: GOLDEN_AXE
name: "&6&lLightning Strike"
lore:
- "&7Kills your sorrounding enemies in a radius"
- "&7of 10 blocks."
- ""
- "&7Cost: &a12 Killcoins"
- ""
- "&aClick to activate!"
slot: 5
radius: 10
cost: 12
activateSound: "ENTITY_LIGHTNING_BOLT_THUNDER;10;1"
nuke:
item: TNT
name: "&6&lNuke"
lore:
- "&7Kills all of your enemies."
- ""
- "&7Cost: &a25 Killcoins"
- ""
- "&aClick to activate!"
slot: 6
cost: 25
activateSound: "ENTITY_WOLF_HOWL;10;2;global"
finalSound: "ENTITY_GENERIC_EXPLODE;10;1;global"
fury:
item: REDSTONE
name: "&6&lFury Mode"
lore:
- "&7You will be immune to snowballs, and you"
- "&7won't consume them."
- ""
- "&7Duration: &a25s"
- "&7Cost: &a30 Killcoins"
- ""
- "&aClick to activate!"
slot: 7
duration: 25
cost: 30
activateSound: "BLOCK_PISTON_EXTEND;10;1.5;global"
hats_inventory_title: "&9&lPaintball Hats"
hats_items:
no_hats:
item: BARRIER
name: "&cYou don't have any hats!"
lore:
- "&7Buy them on the Paintball Shop."
remove_hat:
item: REDSTONE_BLOCK
name: "&cRemove your Hat"
speed_hat:
item: SPONGE
name: "&6&lSpeed Hat"
lore:
- "&7Gives you permanent Speed I."
- ""
- "&7Status: %status%"
jump_hat:
item: SLIME_BLOCK
name: "&6&lJump Hat"
lore:
- "&7Gives you Jump I when sneaking for"
- "&710 seconds."
- ""
- "&7Status: %status%"
duration: 10
cooldown: 30
protector_hat:
item: IRON_HELMET
name: "&6&lProtector Hat"
lore:
- "&7Gives you a small chance of dodging"
- "&7snowballs hits."
- ""
- "&7Status: %status%"
time_hat:
item: GOLDEN_HELMET
name: "&6&lTime Hat"
lore:
- "&7All of your killstreaks last 5 more seconds."
- ""
- "&7Status: %status%"
guardian_hat:
item: DIAMOND_HELMET
name: "&6&lGuardian Hat"
lore:
- "&7Gives you Invulnerability and Slowness II"
- "&7when sneaking for 7 seconds."
- ""
- "&7Status: %status%"
duration: 7
cooldown: 45
present_hat:
item: PLAYER_HEAD
skull_id: "efcd607d-64bb-4511-bd81-7a36ce7335b6"
skull_texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjdiNTU0ZWI4MTUyMTJiZWM1ZTBmNzc2ZTFlNmU2NWZhZDQ3YjZhMzRkMmZjMTMyZjcwMDY0YjNiZmIxOTNlZSJ9fX0="
name: "&6&lPresent Hat"
lore:
- "&7At the start of the game one of your teammates"
- "&7will receive 3 killcoins."
- ""
- "&7Status: %status%"
assassin_hat:
item: PLAYER_HEAD
skull_id: "ef87eba4-15bc-40e9-8117-569d67e9e09e"
skull_texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMzk1NzEyYjZlMWIzOGY5MmUyMWE1MmZiNzlhZjUzM2I3M2JiNWRkNWNiZGFmOTJlZTY0YjkzYWFhN2M0NjRkIn19fQ=="
name: "&6&lAssassin Hat"
lore:
- "&7Killing the user who last killed you"
- "&7will give you an extra killcoin."
- ""
- "&7Status: %status%"
chicken_hat:
item: PLAYER_HEAD
skull_id: "7d3a8ace-e045-4eba-ab71-71dbf525daf1"
skull_texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTYzODQ2OWE1OTljZWVmNzIwNzUzNzYwMzI0OGE5YWIxMWZmNTkxZmQzNzhiZWE0NzM1YjM0NmE3ZmFlODkzIn19fQ=="
name: "&6&lChicken Hat"
lore:
- "&7You will shoot eggs instead of snowballs."
- ""
- "&7Status: %status%"
explosive_hat:
item: TNT
name: "&6&lExplosive Hat"
lore:
- "&7Gives you a small chance of exploding when you"
- "&7are killed, killing nearby enemies."
- ""
- "&7Status: %status%"