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Tile matrix assumed to start at a certain point #26

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FrankyBoy opened this issue Dec 16, 2019 · 0 comments
Open

Tile matrix assumed to start at a certain point #26

FrankyBoy opened this issue Dec 16, 2019 · 0 comments

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@FrankyBoy
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Hi!

As far as I can tell, the library assumes that the world starts at <TopLeftCorner>-20037508.342789244 20037508.342789244</TopLeftCorner>. This is not guaranteed and in fact in my use case (local overlays over a base map) it is not true (eg. <TopLeftCorner>1730654.0 6154088.0</TopLeftCorner>). This results in the tiles rows/cols being miscalculated, which in turn means that the map cannot be rendered. Please check if this issue can somehow be fixed.

Cheers :)

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