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Auto-calibration (more) #41

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alex-ong opened this issue May 8, 2020 · 1 comment
Open

Auto-calibration (more) #41

alex-ong opened this issue May 8, 2020 · 1 comment

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@alex-ong
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alex-ong commented May 8, 2020

Ideally users play the game, and we scan text at 10-30hz.

Then, we dynamically adjust (using brute force) the pixel offsets of score/lines/level by +-3px on each side, and measure digit distance.

We can simply assume that closest number is "correct" and try and minimise distance to closest number in the templatematch.

@alex-ong
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alex-ong commented Jul 2, 2020

This has been partially implemented in simple-calibrator, however a live version might be useful.

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