From 1da4ce174ab1585c2ad6a9a4c5c7a8b2e3d91991 Mon Sep 17 00:00:00 2001 From: Alec Thomas Date: Mon, 2 Dec 2013 15:10:00 -0500 Subject: [PATCH] Add download instructions. --- README.md | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/README.md b/README.md index 4a7b191..503e56f 100644 --- a/README.md +++ b/README.md @@ -6,6 +6,18 @@ Entity Component Systems (ECS) are a form of decomposition that completely decou EntityX is an EC system that uses C++11 features to provide type-safe component management, event delivery, etc. It was built during the creation of a 2D space shooter. +## Downloading + +You can acquire stable releases [here](https://github.com/alecthomas/entityx/releases). + +Alternatively, you can check out the current development version with: + +``` +git checkout https://github.com/alecthomas/entityx.git +``` + +See [below](#installation) for installation instructions. + ## Contact EntityX now has a mailing list! Send a mail to [entityx@librelist.com](mailto:entityx@librelist.com) to subscribe. Instructions will follow.