This is an intermediate-level project where you will create a Hangman game using HTML, CSS, and JavaScript. The game will randomly select a word and allow the player to guess letters. The player has a limited number of incorrect guesses before the game ends. This project will help you understand more advanced DOM manipulation, event handling, and game logic implementation.
Your project should have the following structure:
hangman-game/
└── yourname/
├── index.html
├── style.css
└── script.js
- index.html: The HTML file that includes the structure of the Hangman game.
- style.css: The CSS file that contains the styling for the Hangman game.
- script.js: The JavaScript file that contains the logic for the Hangman game.
-
Fork the Repository: Start by forking this repository to your GitHub account.
-
Clone the Repository: Clone the forked repository to your local machine using:
git clone https://github.com/your-username/javascript-mastery-course.git
-
Create a New Branch: Create a new branch for your project using:
git checkout -b hangman-game-yourname
-
Create Your Project Folder: Inside the
projects
directory, create a new folder with your name:javascript-mastery-course/ ├── hangman-game/ │ └── yourname/ │ ├── index.html │ ├── style.css │ └── script.js
-
Add Your Files: Add your
index.html
,style.css
, andscript.js
files to theyourname
folder within thehangman-game
project. -
Commit and Push: Commit your changes and push them to your forked repository:
git add . git commit -m "Add Hangman Game project by yourname" git push origin hangman-game-yourname
-
Create a Pull Request: Go to the original repository on GitHub and create a pull request from your branch.
- The game should randomly select a word from a predefined list of words.
- The game should display the word as a series of underscores, representing each letter.
- The player should be able to guess letters by clicking on buttons or pressing keys.
- Incorrect guesses should decrement the number of remaining attempts and visually update the Hangman figure.
- Correct guesses should reveal the letters in the word.
- The game should end when the player either guesses the word or runs out of attempts.
- The game should include a reset button to start a new game.
- Use arrays and string manipulation to manage the word and guesses.
- Use event listeners to handle button clicks and key presses.
- Ensure your CSS file is linked correctly in the HTML file.
Here’s a simple example of what your index.html
, style.css
, and script.js
files should look like:
index.html:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Hangman Game</title>
<link rel="stylesheet" href="style.css">
<script src="script.js" defer></script>
</head>
<body>
<div class="hangman-game">
<h1>Hangman Game</h1>
<div class="word" id="word"></div>
<div class="letters" id="letters"></div>
<div class="message" id="message"></div>
<button id="reset">Reset Game</button>
</div>
</body>
</html>
style.css:
body {
display: flex;
justify-content: center;
align-items: center;
height: 100vh;
margin: 0;
font-family: Arial, sans-serif;
background-color: #f4f4f4;
}
.hangman-game {
text-align: center;
}
.word {
font-size: 2em;
margin-bottom: 20px;
}
.letters {
margin-bottom: 20px;
}
.letters button {
font-size: 1.5em;
margin: 5px;
padding: 10px;
cursor: pointer;
}
.message {
font-size: 1.2em;
margin-top: 20px;
}
#reset {
padding: 10px 20px;
font-size: 1.2em;
cursor: pointer;
}
script.js:
document.addEventListener('DOMContentLoaded', () => {
const wordElement = document.getElementById('word');
const lettersElement = document.getElementById('letters');
const messageElement = document.getElementById('message');
const resetButton = document.getElementById('reset');
const words = ['javascript', 'hangman', 'programming', 'development', 'coding'];
let selectedWord = '';
let attempts = 6;
let guessedLetters = [];
let wordDisplay = [];
function initializeGame() {
selectedWord = words[Math.floor(Math.random() * words.length)];
attempts = 6;
guessedLetters = [];
wordDisplay = Array(selectedWord.length).fill('_');
updateDisplay();
messageElement.textContent = '';
}
function updateDisplay() {
wordElement.textContent = wordDisplay.join(' ');
lettersElement.innerHTML = '';
for (let i = 0; i < 26; i++) {
const letter = String.fromCharCode(97 + i);
const button = document.createElement('button');
button.textContent = letter;
button.disabled = guessedLetters.includes(letter);
button.addEventListener('click', () => handleGuess(letter));
lettersElement.appendChild(button);
}
}
function handleGuess(letter) {
guessedLetters.push(letter);
if (selectedWord.includes(letter)) {
for (let i = 0; i < selectedWord.length; i++) {
if (selectedWord[i] === letter) {
wordDisplay[i] = letter;
}
}
if (!wordDisplay.includes('_')) {
messageElement.textContent = 'Congratulations! You won!';
}
} else {
attempts--;
if (attempts === 0) {
messageElement.textContent = `Game Over! The word was ${selectedWord}`;
}
}
updateDisplay();
}
resetButton.addEventListener('click', initializeGame);
initializeGame();
});
When you open index.html
in a web browser, it should display a Hangman game interface that allows users to guess letters and try to complete the word.
Your submission should follow this structure:
javascript-mastery-course/
├── hangman-game/
│ └── yourname/
│ ├── index.html
│ ├── style.css
│ └── script.js
- Ensure your project follows the file structure guidelines.
- Your submission will be reviewed, and feedback will be provided if necessary.
- Have fun coding and enhancing your JavaScript skills!
Happy coding! 🚀