diff --git a/StardewArchipelago/Constants/Modded/ArchipelagoSkillNames.cs b/StardewArchipelago/Constants/Modded/ArchipelagoSkillNames.cs index 9d3e177de..037b30144 100644 --- a/StardewArchipelago/Constants/Modded/ArchipelagoSkillNames.cs +++ b/StardewArchipelago/Constants/Modded/ArchipelagoSkillNames.cs @@ -12,7 +12,7 @@ public class ArchipelagoSkillNames public class ArchipelagoSkillIds { - public const string LUCK = "Luck"; + public const string LUCK = "moonslime.Luck"; public const string BINNING = "drbirbdev.Binning"; public const string MAGIC = "spacechase0.Magic"; public const string ARCHAEOLOGY = "moonslime.Archaeology"; diff --git a/StardewArchipelago/Items/Unlocks/Modded/ModSkillUnlockManager.cs b/StardewArchipelago/Items/Unlocks/Modded/ModSkillUnlockManager.cs index a066e139a..475a11f9a 100644 --- a/StardewArchipelago/Items/Unlocks/Modded/ModSkillUnlockManager.cs +++ b/StardewArchipelago/Items/Unlocks/Modded/ModSkillUnlockManager.cs @@ -41,13 +41,7 @@ public void RegisterUnlocks(IDictionary _skillToModName = new() { { Skill.Magic, ModNames.MAGIC }, { Skill.Binning, ModNames.BINNING }, { Skill.Cooking, ModNames.COOKING }, - { Skill.Archaeology, ModNames.ARCHAEOLOGY }, { Skill.Socializing, ModNames.SOCIALIZING }, + { Skill.Archaeology, ModNames.ARCHAEOLOGY }, { Skill.Socializing, ModNames.SOCIALIZING }, { Skill.Luck, ModNames.LUCK }, }; private static ILogger _logger;