Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Feature Request: 1440x1440 pixel res option #17

Open
emkultra64 opened this issue Jun 16, 2024 · 0 comments
Open

Feature Request: 1440x1440 pixel res option #17

emkultra64 opened this issue Jun 16, 2024 · 0 comments
Labels
question Further information is requested

Comments

@emkultra64
Copy link

Ask a question

While things are still pretty sharp on Analogue Pocket, on MiSTer with most displays, things will get a bit pixellated with the 720x720 resolution, especially on higher output resolutions than 720p.
1440x1440 pixel res would look great on MiSTer and it would be shockingly sharp on Analogue Pocket, although for much of the MAME-compatible background graphics available it might require some mild upscaling to hit 1440 pixels in width. Alternatively, if there was an emulator-style smoothing filter for upscaled outputs, that might help fill the gap. I know that those kinds of display modes are not super popular for FPGA usage, but Game & Watch is a bit of a special case where I think smooth and anti-aliased looks have a real benefit.

Very much a "nice-to-have" and I understand if there's serious roadblocks to implementing, but I figured it might be worth considering.

@emkultra64 emkultra64 added the question Further information is requested label Jun 16, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
question Further information is requested
Projects
None yet
Development

No branches or pull requests

1 participant