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Releases: adobe/lagrange

Lagrange Release v5.0.0

02 Jun 22:30
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Core module / Infrastructure

  • Switch to C++17
  • Updated code to use the new edge API
  • Assimp version bump

UI Refactor

Major changes based on Entity Component System (ECS). Changes in:

  • Architecture
  • API
  • Examples
  • Documentation

Lagrange Release v4.3.0

05 May 01:31
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Core module

  • Update core module functions to use new mesh edge data structure
  • Add Tracy support for profiling (see website)
  • Remove dependency between planar / curve_io
  • Misc jenkins compilation improvements
  • Removed direct accessors [] in the DisjointSet class
  • Exposed new edge navigation methods in Mesh.h
  • Parallel implementation of compute_triangle_normal + compute_vertex_normal
  • New util class SmallSet for small stack allocated sets.

Lagrange Release v4.2.0

05 Apr 18:42
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Infrastructure

Core module

  • Minor update unify_index_buffer function.
  • Add Mesh::find_edge_from_vertices_new method.
  • Update unit tests.

Lagrange Release v4.1.0

01 Mar 22:57
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First tagged release of the open-source Lagrange repository. Releases will be tagged monthly, following internal development schedule. This changelog covers recent additions since the initial commit to the open-source Lagrange repository.

Infrastructure

  • Improved CMake setup.
  • Testing data regroup.
  • Updated dependencies.

Core module

  • New and more efficient edge and edge attribute data structure and API.
  • Added support for close small, possibly non-manifold, holes.
  • Improved performance in zip_boundary.
  • Added Mesh serialization support.
  • Took uv into account in remove_duplicate_vertices.
  • Avoid exporting exact predicate symbols.

IO module

  • Added assimp support.

UI module

  • Field of view zoom.
  • Improved edge shader.
  • UI Resource refactor.
  • Improved path handling in loading mesh.
  • Spin off color map into its own repo.
  • Windows focus bug fix.
  • Bug fixes.