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Budget tsx refactor #1743
Budget tsx refactor #1743
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Bundle Stats — desktop-clientHey there, this message comes from a GitHub action that helps you and reviewers to understand how these changes affect the size of this project's bundle. As this PR is updated, I'll keep you updated on how the bundle size is impacted. Total
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Bundle Stats — loot-coreHey there, this message comes from a GitHub action that helps you and reviewers to understand how these changes affect the size of this project's bundle. As this PR is updated, I'll keep you updated on how the bundle size is impacted. Total
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👋 Would you mind taking a look at the failing lint job? Sadly without having all the CI jobs passing we won't be able to merge. |
* regression fixes * notes * VRT updates
* 🔖 (23.10.0) * Remove used release notes --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
* Editable mobile budget * Fix error on empty amount * Fix typo * Decimal keyboard + select input on click * Remove scrollIntoView * Fix focus * Focus input on negative/positive * Use CellValue * Functional mobile components * Blur fix c/o dmlazaro * Use pointer event * Remove useFireChangeOnUnmount * Release notes * Prevent default on pointerdown * Add dmlazaro to release notes * Disable amount input button when not focused * Remove input refocus
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Great!
editingIndex={undefined} | ||
args={undefined} |
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👏 praise: thanks!
Refactor the following to tsx: IncomeGroup, IncomeHeader, MonthsContext, RenderMonths, SidebarGroup.
Related to issue #1483
I had some trouble with RenderMonths, specifically typing 'Component' and returning a JSX.Element when a JSX.Element[] was the expected return type.
I also had an issue with MonthsContext and eslint not recognizing that 'getValidMonthBounds' and 'MonthsProvider' were being imported and used elsewhere.
If anyone has suggestions on these or anything else please let me know and I can fix it right away.