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vpg.py
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vpg.py
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import argparse
from itertools import count
import gym
from gym.spaces import Box, Discrete
import numpy as np
import torch
from torch.distributions.categorical import Categorical
import torch.nn as nn
import torch.nn.functional as F
import torch.optim as optim
class MLP(nn.Module):
"A simple single layer MLP."
def __init__(self, input_shape, output_size, hidden_size):
super().__init__()
self.flattened_input_size = 1
for dim in input_shape:
self.flattened_input_size *= dim
self.fc1 = nn.Linear(self.flattened_input_size, hidden_size)
self.fc2 = nn.Linear(hidden_size, output_size)
def forward(self, x):
x = x.view(-1, self.flattened_input_size)
x = F.relu(self.fc1(x))
x = self.fc2(x)
return x
class Policy:
def __init__(self, net):
self.net = net
def select_action(self, state):
"Returns action sampled from the policy distribution."
state = torch.as_tensor(state, dtype=torch.float)
logits = self.net(state.unsqueeze(0)).squeeze(0)
return Categorical(logits=logits).sample().item()
def log_probs(self, states, actions):
"Returns log probabilities of the actions given states."
logits = self.net(states)
return Categorical(logits=logits).log_prob(actions)
def run_epsiode(policy, env, render=False, max_len=1000):
"Runs one episodes according to the policy and returns the trajectory."
states = []
actions = []
rewards = []
state = env.reset()
done = False
while not done and len(states) < max_len:
if render:
env.render()
states.append(state)
action = policy.select_action(state)
actions.append(action)
state, reward, done, _ = env.step(action)
rewards.append(reward)
return states, actions, rewards
def collect_trajectories(policy, env, min_timesteps, gamma):
"Returns trajectories as lists of states, actions, rewards and returns."
states = []
actions = []
rewards = []
returns = []
for episode_num in count(1):
episode_states, epsiode_actions, episode_rewards = run_epsiode(policy, env)
episode_returns = calculate_returns(episode_rewards, gamma)
states.extend(episode_states)
actions.extend(epsiode_actions)
rewards.extend(episode_rewards)
returns.extend(episode_returns)
if len(states) >= min_timesteps:
break
states = torch.as_tensor(np.stack(states), dtype=torch.float)
actions = torch.as_tensor(actions, dtype=torch.long)
rewards = torch.as_tensor(rewards, dtype=torch.float)
returns = torch.as_tensor(returns, dtype=torch.float)
return states, actions, rewards, returns, episode_num
def calculate_returns(rewards, gamma):
"Calcultes returns for given sequence of rewards."
T = len(rewards)
returns = [0] * T
for t in range(T - 1, -1, -1):
returns[t] = rewards[t] + gamma * (returns[t + 1] if t + 1 < T else 0)
return returns
def optimiser_step(optimiser, loss):
"Update paramaters corresponding to the optimiser."
optimiser.zero_grad()
loss.backward()
optimiser.step()
def train(env_name, batch_size, hidden_size, gamma, policy_lr, value_fn_lr, test, render):
env = gym.make(env_name)
assert isinstance(env.observation_space, Box), "State space must be continuos."
assert isinstance(env.action_space, Discrete), "Action space must be discrete."
policy_net = MLP(env.observation_space.shape, env.action_space.n, hidden_size)
policy = Policy(policy_net)
value_fn = MLP(env.observation_space.shape, 1, hidden_size)
policy_optimiser = optim.Adam(policy.net.parameters(), lr=policy_lr)
value_fn_optimiser = optim.Adam(value_fn.parameters(), lr=value_fn_lr)
for i in count(1):
if test:
_, _, rewards, = run_epsiode(policy, env, render=render)
print("Episode {}: {}".format(i, sum(rewards)))
env.close()
env = gym.make(env_name)
# Collect trajectories and calculate rewards
states, actions, rewards, returns, episode_num = collect_trajectories(policy, env, batch_size, gamma)
# Calculate advantage
advantages = returns - value_fn(states).squeeze(1).detach()
# Calculate log probabilities
log_probs = policy.log_probs(states, actions)
# Multiply advantage by log probabilities to obtain policy loss
policy_loss = - (log_probs * advantages).sum() / episode_num
# Update the policy weights
optimiser_step(policy_optimiser, policy_loss)
# Update value function to better match the returns
value_fn_loss = F.mse_loss(value_fn(states).squeeze(1), returns)
optimiser_step(value_fn_optimiser, value_fn_loss)
if __name__ == "__main__":
parser = argparse.ArgumentParser()
parser.add_argument("--env", default="LunarLander-v2", type=str)
parser.add_argument("--batch_size", default=5000, type=int)
parser.add_argument("--hidden_size", default=32, type=int)
parser.add_argument("--gamma", default=0.99, type=float)
parser.add_argument("--policy_lr", default=1e-2, type=float)
parser.add_argument("--value_fn_lr", default=1e-2, type=float)
parser.add_argument("--no_test", action="store_true")
parser.add_argument("--no_render", action="store_true")
args = parser.parse_args()
train(env_name=args.env,
batch_size=args.batch_size,
hidden_size=args.hidden_size,
gamma=args.gamma,
policy_lr=args.policy_lr,
value_fn_lr=args.value_fn_lr,
test=not args.no_test,
render=not args.no_render)