diff --git a/Maps/ArchipelagoCampaign/LotV/ap_forbidden_weapon.SC2Map/ComponentList.SC2Components b/Maps/ArchipelagoCampaign/LotV/ap_forbidden_weapon.SC2Map/ComponentList.SC2Components index d03ed05d6..18c26f94b 100644 --- a/Maps/ArchipelagoCampaign/LotV/ap_forbidden_weapon.SC2Map/ComponentList.SC2Components +++ b/Maps/ArchipelagoCampaign/LotV/ap_forbidden_weapon.SC2Map/ComponentList.SC2Components @@ -1,6 +1,5 @@ - GameData GameText DocumentInfo diff --git a/Maps/ArchipelagoCampaign/LotV/ap_forbidden_weapon.SC2Map/DocumentHeader b/Maps/ArchipelagoCampaign/LotV/ap_forbidden_weapon.SC2Map/DocumentHeader index 2f0d1cfd3..267c205ba 100644 Binary files a/Maps/ArchipelagoCampaign/LotV/ap_forbidden_weapon.SC2Map/DocumentHeader and b/Maps/ArchipelagoCampaign/LotV/ap_forbidden_weapon.SC2Map/DocumentHeader differ diff --git a/Maps/ArchipelagoCampaign/LotV/ap_forbidden_weapon.SC2Map/MapScript.galaxy b/Maps/ArchipelagoCampaign/LotV/ap_forbidden_weapon.SC2Map/MapScript.galaxy index 505515d79..35683a2e6 100644 --- a/Maps/ArchipelagoCampaign/LotV/ap_forbidden_weapon.SC2Map/MapScript.galaxy +++ b/Maps/ArchipelagoCampaign/LotV/ap_forbidden_weapon.SC2Map/MapScript.galaxy @@ -140,6 +140,7 @@ void gf_RawSolaritePickupQ (unit lp_cHOSEN_UNIT); //-------------------------------------------------------------------------------------------------- // Trigger Variables //-------------------------------------------------------------------------------------------------- +trigger gt_FactionSwapInit; trigger gt_onDifficultyCasual; trigger gt_onDifficultyNormal; trigger gt_onDifficultyHard; @@ -442,7 +443,11 @@ bool auto_gf_RescueSentryUnits_TriggerFunc (bool testConds, bool runActions) { point lp_tARGET = auto_gf_RescueSentryUnits_lp_tARGET; bool lp_cHOSEN_TRANSMISSION = auto_gf_RescueSentryUnits_lp_cHOSEN_TRANSMISSION; + // Variable Declarations + string lv_unitType; + // Automatic Variable Declarations + string autoA063F3FF_val; unitgroup auto9D2DD649_g; int auto9D2DD649_u; unit auto9D2DD649_var; @@ -450,12 +455,26 @@ bool auto_gf_RescueSentryUnits_TriggerFunc (bool testConds, bool runActions) { int autoAEE0432B_u; unit autoAEE0432B_var; + // Variable Initialization + // Implementation if ((lp_cHOSEN_TRANSMISSION == true)) { TriggerExecute(gt_TrackSentryStasisQ, true, false); } - auto9D2DD649_g = UnitGroup("AP_SentryAiur", 0, lp_cHOSEN_REGION, UnitFilter(0, 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0); + autoA063F3FF_val = libABFE498B_gv_aP_Triggers_Option_overridePlayerRace; + if (autoA063F3FF_val == "Neut") { + lv_unitType = "AP_SentryAiur"; + } + else if (autoA063F3FF_val == "Terr") { + lv_unitType = "AP_MercMedic"; + } + else if (autoA063F3FF_val == "Zerg") { + lv_unitType = "AP_InfestedMedic"; + } + else { + } + auto9D2DD649_g = UnitGroup(lv_unitType, 0, lp_cHOSEN_REGION, UnitFilter(0, 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0); auto9D2DD649_u = UnitGroupCount(auto9D2DD649_g, c_unitCountAll); for (;; auto9D2DD649_u -= 1) { auto9D2DD649_var = UnitGroupUnitFromEnd(auto9D2DD649_g, auto9D2DD649_u); @@ -468,7 +487,7 @@ bool auto_gf_RescueSentryUnits_TriggerFunc (bool testConds, bool runActions) { } Wait(3.0, c_timeAI); - autoAEE0432B_g = UnitGroup("AP_SentryAiur", 0, lp_cHOSEN_REGION, UnitFilter(0, 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0); + autoAEE0432B_g = UnitGroup(lv_unitType, 0, lp_cHOSEN_REGION, UnitFilter(0, 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0); autoAEE0432B_u = UnitGroupCount(autoAEE0432B_g, c_unitCountAll); for (;; autoAEE0432B_u -= 1) { autoAEE0432B_var = UnitGroupUnitFromEnd(autoAEE0432B_g, autoAEE0432B_u); @@ -771,6 +790,131 @@ void gf_RawSolaritePickupQ (unit lp_cHOSEN_UNIT) { TriggerQueueExit(); } +//-------------------------------------------------------------------------------------------------- +// Trigger: Faction Swap Init +//-------------------------------------------------------------------------------------------------- +bool gt_FactionSwapInit_Func (bool testConds, bool runActions) { + // Variable Declarations + unit lv_unit; + + // Automatic Variable Declarations + unitgroup autoAEA83B52_g; + int autoAEA83B52_u; + unitgroup auto6B1E3CF4_g; + int auto6B1E3CF4_u; + unitgroup auto54F6E4CA_g; + int auto54F6E4CA_u; + unitgroup auto38F70F7E_g; + int auto38F70F7E_u; + unitgroup auto0E620730_g; + int auto0E620730_u; + unitgroup autoFEA089F7_g; + int autoFEA089F7_u; + unitgroup auto1CFDDE0C_g; + int auto1CFDDE0C_u; + unitgroup autoAD76A4AC_g; + int autoAD76A4AC_u; + + // Variable Initialization + + // Actions + if (!runActions) { + return true; + } + + if ((libABFE498B_gv_aP_Triggers_Option_overridePlayerRace == "Neut")) { + lib15EF4C78_gf_RemoveUnusedStartingUnits(UnitGroupFromId(5), "Prot", false); + } + else { + libABFE498B_gv_aP_Triggers_skipCutscenes = true; + lib15EF4C78_gf_RemoveUnusedStartingUnits(UnitGroupFromId(5), libABFE498B_gv_aP_Triggers_Option_overridePlayerRace, false); + if ((libABFE498B_gv_aP_Triggers_Option_overridePlayerRace == "Terr")) { + PlayerSetRace(gv_pLAYER_01_USER, "Terr"); + lib5BD4895D_gf_AP_Core_MapConfig_setPlayerFaction(gv_pLAYER_01_USER, lib5BD4895D_gv_aP_Core_Faction_RAYNORS_RAIDERS); + auto0E620730_g = UnitGroup("AP_SentryAiur", c_playerAny, RegionFromId(4), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0); + auto0E620730_u = UnitGroupCount(auto0E620730_g, c_unitCountAll); + for (;; auto0E620730_u -= 1) { + lv_unit = UnitGroupUnitFromEnd(auto0E620730_g, auto0E620730_u); + if (lv_unit == null) { break; } + libNtve_gf_ReplaceUnit(lv_unit, "AP_MercMedic", libNtve_ge_ReplaceUnitOptions_OldUnitsRelative); + UnitBehaviorAddPlayer(libNtve_gf_LastReplacedUnit(), "PurifierStasisLongTerm", gv_pLAYER_01_USER, 1); + } + autoFEA089F7_g = UnitGroup("AP_SentryAiur", c_playerAny, RegionFromId(26), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0); + autoFEA089F7_u = UnitGroupCount(autoFEA089F7_g, c_unitCountAll); + for (;; autoFEA089F7_u -= 1) { + lv_unit = UnitGroupUnitFromEnd(autoFEA089F7_g, autoFEA089F7_u); + if (lv_unit == null) { break; } + libNtve_gf_ReplaceUnit(lv_unit, "AP_MercMedic", libNtve_ge_ReplaceUnitOptions_OldUnitsRelative); + UnitBehaviorAddPlayer(libNtve_gf_LastReplacedUnit(), "PurifierStasisLongTerm", gv_pLAYER_01_USER, 1); + } + auto1CFDDE0C_g = UnitGroup("AP_SentryAiur", c_playerAny, RegionFromId(28), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0); + auto1CFDDE0C_u = UnitGroupCount(auto1CFDDE0C_g, c_unitCountAll); + for (;; auto1CFDDE0C_u -= 1) { + lv_unit = UnitGroupUnitFromEnd(auto1CFDDE0C_g, auto1CFDDE0C_u); + if (lv_unit == null) { break; } + libNtve_gf_ReplaceUnit(lv_unit, "AP_MercMedic", libNtve_ge_ReplaceUnitOptions_OldUnitsRelative); + UnitBehaviorAddPlayer(libNtve_gf_LastReplacedUnit(), "PurifierStasisLongTerm", gv_pLAYER_01_USER, 1); + } + autoAD76A4AC_g = UnitGroup("AP_SentryAiur", c_playerAny, RegionFromId(32), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0); + autoAD76A4AC_u = UnitGroupCount(autoAD76A4AC_g, c_unitCountAll); + for (;; autoAD76A4AC_u -= 1) { + lv_unit = UnitGroupUnitFromEnd(autoAD76A4AC_g, autoAD76A4AC_u); + if (lv_unit == null) { break; } + libNtve_gf_ReplaceUnit(lv_unit, "AP_MercMedic", libNtve_ge_ReplaceUnitOptions_OldUnitsRelative); + UnitBehaviorAddPlayer(libNtve_gf_LastReplacedUnit(), "PurifierStasisLongTerm", gv_pLAYER_01_USER, 1); + } + } + else { + if ((libABFE498B_gv_aP_Triggers_Option_overridePlayerRace == "Zerg")) { + PlayerSetRace(gv_pLAYER_01_USER, "Zerg"); + lib5BD4895D_gf_AP_Core_MapConfig_setPlayerFaction(gv_pLAYER_01_USER, lib5BD4895D_gv_aP_Core_Faction_KERRIGAN_SWARM); + autoAEA83B52_g = UnitGroup("AP_SentryAiur", c_playerAny, RegionFromId(4), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0); + autoAEA83B52_u = UnitGroupCount(autoAEA83B52_g, c_unitCountAll); + for (;; autoAEA83B52_u -= 1) { + lv_unit = UnitGroupUnitFromEnd(autoAEA83B52_g, autoAEA83B52_u); + if (lv_unit == null) { break; } + libNtve_gf_ReplaceUnit(lv_unit, "AP_InfestedMedic", libNtve_ge_ReplaceUnitOptions_OldUnitsRelative); + UnitBehaviorAddPlayer(libNtve_gf_LastReplacedUnit(), "PurifierStasisLongTerm", gv_pLAYER_01_USER, 1); + } + auto6B1E3CF4_g = UnitGroup("AP_SentryAiur", c_playerAny, RegionFromId(26), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0); + auto6B1E3CF4_u = UnitGroupCount(auto6B1E3CF4_g, c_unitCountAll); + for (;; auto6B1E3CF4_u -= 1) { + lv_unit = UnitGroupUnitFromEnd(auto6B1E3CF4_g, auto6B1E3CF4_u); + if (lv_unit == null) { break; } + libNtve_gf_ReplaceUnit(lv_unit, "AP_InfestedMedic", libNtve_ge_ReplaceUnitOptions_OldUnitsRelative); + UnitBehaviorAddPlayer(libNtve_gf_LastReplacedUnit(), "PurifierStasisLongTerm", gv_pLAYER_01_USER, 1); + } + auto54F6E4CA_g = UnitGroup("AP_SentryAiur", c_playerAny, RegionFromId(28), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0); + auto54F6E4CA_u = UnitGroupCount(auto54F6E4CA_g, c_unitCountAll); + for (;; auto54F6E4CA_u -= 1) { + lv_unit = UnitGroupUnitFromEnd(auto54F6E4CA_g, auto54F6E4CA_u); + if (lv_unit == null) { break; } + libNtve_gf_ReplaceUnit(lv_unit, "AP_InfestedMedic", libNtve_ge_ReplaceUnitOptions_OldUnitsRelative); + UnitBehaviorAddPlayer(libNtve_gf_LastReplacedUnit(), "PurifierStasisLongTerm", gv_pLAYER_01_USER, 1); + } + auto38F70F7E_g = UnitGroup("AP_SentryAiur", c_playerAny, RegionFromId(32), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0); + auto38F70F7E_u = UnitGroupCount(auto38F70F7E_g, c_unitCountAll); + for (;; auto38F70F7E_u -= 1) { + lv_unit = UnitGroupUnitFromEnd(auto38F70F7E_g, auto38F70F7E_u); + if (lv_unit == null) { break; } + libNtve_gf_ReplaceUnit(lv_unit, "AP_InfestedMedic", libNtve_ge_ReplaceUnitOptions_OldUnitsRelative); + UnitBehaviorAddPlayer(libNtve_gf_LastReplacedUnit(), "PurifierStasisLongTerm", gv_pLAYER_01_USER, 1); + } + } + + } + libLbty_gf_OrderWorkerstoGatherNearbyResources(RegionEntireMap(), gv_pLAYER_01_USER); + lib15EF4C78_gf_AP_Player_UtilTownHallAutoRally(gv_pLAYER_01_USER); + } + return true; +} + +//-------------------------------------------------------------------------------------------------- +void gt_FactionSwapInit_Init () { + gt_FactionSwapInit = TriggerCreate("gt_FactionSwapInit_Func"); + TriggerAddEventGeneric(gt_FactionSwapInit, lib5BD4895D_gv_aP_Core_LOAD_FINISHED_EVENT); +} + //-------------------------------------------------------------------------------------------------- // Trigger: onDifficultyCasual //-------------------------------------------------------------------------------------------------- @@ -5082,7 +5226,7 @@ bool gt_IntroQ_Func (bool testConds, bool runActions) { TriggerEnable(TriggerGetCurrent(), false); TriggerQueueEnter(); TriggerExecute(gt_IntroSetup, true, true); - if ((libABFE498B_gv_aP_Triggers_skipCutscenes == false)) { + if ((libABFE498B_gv_aP_Triggers_skipCutscenes == false) && (libABFE498B_gv_aP_Triggers_Option_overridePlayerRace == "Neut")) { TriggerExecute(gt_IntroCinematic, true, true); TriggerExecute(gt_IntroCinematicEnd, true, true); } @@ -5736,6 +5880,7 @@ void gt_VictoryVaultAnimations_Init () { // Trigger Initialization //-------------------------------------------------------------------------------------------------- void InitTriggers () { + gt_FactionSwapInit_Init(); gt_onDifficultyCasual_Init(); gt_onDifficultyNormal_Init(); gt_onDifficultyHard_Init(); diff --git a/Maps/ArchipelagoCampaign/LotV/ap_forbidden_weapon.SC2Map/Objects b/Maps/ArchipelagoCampaign/LotV/ap_forbidden_weapon.SC2Map/Objects index 4f8afc1aa..1fa70c40d 100644 --- a/Maps/ArchipelagoCampaign/LotV/ap_forbidden_weapon.SC2Map/Objects +++ b/Maps/ArchipelagoCampaign/LotV/ap_forbidden_weapon.SC2Map/Objects @@ -1,2643 +1,1081 @@ - + - + + + - - - - - - - - - - - + + + - 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AP_SentryAiur - - + @@ -11743,9 +12904,7 @@ - AP_SentryAiur - - + @@ -32997,6 +34156,7 @@ + @@ -33058,6 +34218,27 @@ false + + + + + + + + + + + + + + + + + + Neut + + + diff --git a/Maps/ArchipelagoCampaign/LotV/ap_forbidden_weapon.SC2Map/Triggers.version b/Maps/ArchipelagoCampaign/LotV/ap_forbidden_weapon.SC2Map/Triggers.version index 5a8f4753c..3bcba0b5c 100644 Binary files a/Maps/ArchipelagoCampaign/LotV/ap_forbidden_weapon.SC2Map/Triggers.version and b/Maps/ArchipelagoCampaign/LotV/ap_forbidden_weapon.SC2Map/Triggers.version differ diff --git a/Maps/ArchipelagoCampaign/LotV/ap_forbidden_weapon.SC2Map/enUS.SC2Data/LocalizedData/TriggerStrings.txt b/Maps/ArchipelagoCampaign/LotV/ap_forbidden_weapon.SC2Map/enUS.SC2Data/LocalizedData/TriggerStrings.txt index 36af30514..19def115a 100644 --- a/Maps/ArchipelagoCampaign/LotV/ap_forbidden_weapon.SC2Map/enUS.SC2Data/LocalizedData/TriggerStrings.txt +++ b/Maps/ArchipelagoCampaign/LotV/ap_forbidden_weapon.SC2Map/enUS.SC2Data/LocalizedData/TriggerStrings.txt @@ -149,6 +149,7 @@ Trigger/Name/F20B7ACB=Displacement Beam Reaches Glacius Defense 4 Trigger/Name/F80984D6=Tal'darim Reinforcement A2 Trigger/Name/F918E958=onDifficultyHard Trigger/Name/FBB5BB58=Displacement Beam Controller +Trigger/Name/FC0432C0=Faction Swap Init Trigger/Name/FC1AE5F9=Displacement Beam Reaches Glacius Defense 1 Trigger/Name/FC5BB622=Objective Find Raw Solarite Failed Trigger/Name/FD465B06=Init Displacement Beam @@ -216,6 +217,8 @@ Variable/Name/94BC2E75=Region Variable/Name/94D5D4C4=FinalEncounterWarpGroup Variable/Name/98DD4971=ShakeRegionLarge Variable/Name/9A9044D0=category +Variable/Name/9ED69F20=unit +Variable/Name/A1EFDD8A=unitType Variable/Name/A6FA4703=Soundtrack Variable/Name/AB2EAD08=Stage Variable/Name/B1FFDFF3=PLAYER_05_PLANETCRACKER diff --git a/Maps/ArchipelagoCampaign/LotV/ap_last_stand.SC2Map/DocumentHeader b/Maps/ArchipelagoCampaign/LotV/ap_last_stand.SC2Map/DocumentHeader index 9322258d3..363f18b82 100644 Binary files a/Maps/ArchipelagoCampaign/LotV/ap_last_stand.SC2Map/DocumentHeader and b/Maps/ArchipelagoCampaign/LotV/ap_last_stand.SC2Map/DocumentHeader differ diff --git a/Maps/ArchipelagoCampaign/LotV/ap_last_stand.SC2Map/MapScript.galaxy b/Maps/ArchipelagoCampaign/LotV/ap_last_stand.SC2Map/MapScript.galaxy index 88d0fc6be..8e3a29987 100644 --- a/Maps/ArchipelagoCampaign/LotV/ap_last_stand.SC2Map/MapScript.galaxy +++ b/Maps/ArchipelagoCampaign/LotV/ap_last_stand.SC2Map/MapScript.galaxy @@ -845,12 +845,7 @@ bool auto_gf_WarpOutUnit_TriggerFunc (bool testConds, bool runActions) { // Trigger: Faction Swap Init //-------------------------------------------------------------------------------------------------- bool gt_FactionSwapInit_Func (bool testConds, bool runActions) { - // Variable Declarations - unit lv_unit; - // Automatic Variable Declarations - // Variable Initialization - // Actions if (!runActions) { return true; diff --git a/Maps/ArchipelagoCampaign/LotV/ap_last_stand.SC2Map/Triggers b/Maps/ArchipelagoCampaign/LotV/ap_last_stand.SC2Map/Triggers index 7cca84647..44faa6581 100644 --- a/Maps/ArchipelagoCampaign/LotV/ap_last_stand.SC2Map/Triggers +++ b/Maps/ArchipelagoCampaign/LotV/ap_last_stand.SC2Map/Triggers @@ -14,19 +14,9 @@ - - - - - - - - - - diff --git a/Maps/ArchipelagoCampaign/LotV/ap_last_stand.SC2Map/Triggers.version b/Maps/ArchipelagoCampaign/LotV/ap_last_stand.SC2Map/Triggers.version index 851d4f918..39bd2abe8 100644 Binary files a/Maps/ArchipelagoCampaign/LotV/ap_last_stand.SC2Map/Triggers.version and b/Maps/ArchipelagoCampaign/LotV/ap_last_stand.SC2Map/Triggers.version differ diff --git a/Maps/ArchipelagoCampaign/LotV/ap_last_stand.SC2Map/enUS.SC2Data/LocalizedData/TriggerStrings.txt b/Maps/ArchipelagoCampaign/LotV/ap_last_stand.SC2Map/enUS.SC2Data/LocalizedData/TriggerStrings.txt index d83059b28..df28e60a0 100644 --- a/Maps/ArchipelagoCampaign/LotV/ap_last_stand.SC2Map/enUS.SC2Data/LocalizedData/TriggerStrings.txt +++ b/Maps/ArchipelagoCampaign/LotV/ap_last_stand.SC2Map/enUS.SC2Data/LocalizedData/TriggerStrings.txt @@ -257,7 +257,6 @@ Variable/Name/CFE9F9D7=CameraArea2 Variable/Name/D7F9680A=LOCATION_ID_EAST_ZENITH_STONE Variable/Name/D9ECF481=OverloadTempleDialog Variable/Name/DA93904A=IntroMinerals -Variable/Name/DCFE0712=unit Variable/Name/DD012640=OverloadTempleButtonClicked Variable/Name/DD61E1D1=VictoryZerg Variable/Name/DDB1D646=TopLeftRevealer