diff --git a/Mods/ArchipelagoPlayer.SC2Mod/enUS.SC2Data/LocalizedData/GameStrings.txt b/Mods/ArchipelagoPlayer.SC2Mod/enUS.SC2Data/LocalizedData/GameStrings.txt index 09c7ac192..b1d97bf49 100644 --- a/Mods/ArchipelagoPlayer.SC2Mod/enUS.SC2Data/LocalizedData/GameStrings.txt +++ b/Mods/ArchipelagoPlayer.SC2Mod/enUS.SC2Data/LocalizedData/GameStrings.txt @@ -951,7 +951,7 @@ Button/Name/AP_DefilerSCBWPredatoryConsumption=Predatory Consumption Button/Name/AP_DeploySpiderMines=Deploy Spider Mines Button/Name/AP_DeploySpiderMinesRaven=Deploy Spider Mines Button/Name/AP_DestroyerChargingBeam=Reforged Bloodshard Core -Button/Name/AP_BuildDevastatorTurret=Build Devastation Turret +Button/Name/AP_BuildDevastatorTurret=Build Devastator Turret Button/Name/AP_DevastatorTurretSlow=Concussive Grenades Button/Name/AP_DevourerAoEDamage=Corrosive Spray Button/Name/AP_DevourerSCBW=Morph to Devourer @@ -1734,7 +1734,7 @@ Button/Name/AP_OverlordSpeed=Pneumatized Carapace Button/Name/AP_OverlordSightUpgrade=Antennae Button/Name/AP_MorphToOverseer=Morph to Overseer Button/Name/AP_OracleEnergyUpgrade=Bosonic Core -Button/Name/AP_DevastatorTurretPunisherGrenades=Punisher Grenades +Button/Name/AP_DevastatorTurretPunisherGrenades=Anti-Armor Munitions Button/Name/AP_FleetwideJump=Tactical Jump Button/Name/AP_LiberatorCompressedRocketFuel=Compressed Rocket Fuel Button/Tooltip/AP_250mmStrikeCannons=Stuns target unit. Deals damage over seconds. diff --git a/Mods/ArchipelagoTriggers.SC2Mod/Base.SC2Data/LibABFE498B.galaxy b/Mods/ArchipelagoTriggers.SC2Mod/Base.SC2Data/LibABFE498B.galaxy index f9d8e29e1..7df37f956 100644 --- a/Mods/ArchipelagoTriggers.SC2Mod/Base.SC2Data/LibABFE498B.galaxy +++ b/Mods/ArchipelagoTriggers.SC2Mod/Base.SC2Data/LibABFE498B.galaxy @@ -4241,7 +4241,7 @@ void libABFE498B_gf_AP_Triggers_Terran_unlockFastDelivery (int lp_player) { // Implementation lv_upgradeLevels = TechTreeUpgradeCount(lp_player, "AP_FastDelivery", c_techCountQueuedOrBetter); - libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_MercenaryMunitions", 1); + libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_FastDelivery", 1); if ((lv_upgradeLevels == 0)) { lv_index = 0; for ( ; ( (auto92A9B087_ai >= 0 && lv_index <= auto92A9B087_ae) || (auto92A9B087_ai < 0 && lv_index >= auto92A9B087_ae) ) ; lv_index += auto92A9B087_ai ) { diff --git a/Mods/ArchipelagoTriggers.SC2Mod/Triggers b/Mods/ArchipelagoTriggers.SC2Mod/Triggers index d20b051b2..f36b729be 100644 --- a/Mods/ArchipelagoTriggers.SC2Mod/Triggers +++ b/Mods/ArchipelagoTriggers.SC2Mod/Triggers @@ -33719,7 +33719,7 @@ - AP_MercenaryMunitions + AP_FastDelivery