diff --git a/Mods/ArchipelagoPlayer.SC2Mod/enUS.SC2Data/LocalizedData/GameStrings.txt b/Mods/ArchipelagoPlayer.SC2Mod/enUS.SC2Data/LocalizedData/GameStrings.txt
index 09c7ac192..b1d97bf49 100644
--- a/Mods/ArchipelagoPlayer.SC2Mod/enUS.SC2Data/LocalizedData/GameStrings.txt
+++ b/Mods/ArchipelagoPlayer.SC2Mod/enUS.SC2Data/LocalizedData/GameStrings.txt
@@ -951,7 +951,7 @@ Button/Name/AP_DefilerSCBWPredatoryConsumption=Predatory Consumption
Button/Name/AP_DeploySpiderMines=Deploy Spider Mines
Button/Name/AP_DeploySpiderMinesRaven=Deploy Spider Mines
Button/Name/AP_DestroyerChargingBeam=Reforged Bloodshard Core
-Button/Name/AP_BuildDevastatorTurret=Build Devastation Turret
+Button/Name/AP_BuildDevastatorTurret=Build Devastator Turret
Button/Name/AP_DevastatorTurretSlow=Concussive Grenades
Button/Name/AP_DevourerAoEDamage=Corrosive Spray
Button/Name/AP_DevourerSCBW=Morph to Devourer
@@ -1734,7 +1734,7 @@ Button/Name/AP_OverlordSpeed=Pneumatized Carapace
Button/Name/AP_OverlordSightUpgrade=Antennae
Button/Name/AP_MorphToOverseer=Morph to Overseer
Button/Name/AP_OracleEnergyUpgrade=Bosonic Core
-Button/Name/AP_DevastatorTurretPunisherGrenades=Punisher Grenades
+Button/Name/AP_DevastatorTurretPunisherGrenades=Anti-Armor Munitions
Button/Name/AP_FleetwideJump=Tactical Jump
Button/Name/AP_LiberatorCompressedRocketFuel=Compressed Rocket Fuel
Button/Tooltip/AP_250mmStrikeCannons=Stuns target unit. Deals damage over seconds.
diff --git a/Mods/ArchipelagoTriggers.SC2Mod/Base.SC2Data/LibABFE498B.galaxy b/Mods/ArchipelagoTriggers.SC2Mod/Base.SC2Data/LibABFE498B.galaxy
index f9d8e29e1..7df37f956 100644
--- a/Mods/ArchipelagoTriggers.SC2Mod/Base.SC2Data/LibABFE498B.galaxy
+++ b/Mods/ArchipelagoTriggers.SC2Mod/Base.SC2Data/LibABFE498B.galaxy
@@ -4241,7 +4241,7 @@ void libABFE498B_gf_AP_Triggers_Terran_unlockFastDelivery (int lp_player) {
// Implementation
lv_upgradeLevels = TechTreeUpgradeCount(lp_player, "AP_FastDelivery", c_techCountQueuedOrBetter);
- libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_MercenaryMunitions", 1);
+ libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_FastDelivery", 1);
if ((lv_upgradeLevels == 0)) {
lv_index = 0;
for ( ; ( (auto92A9B087_ai >= 0 && lv_index <= auto92A9B087_ae) || (auto92A9B087_ai < 0 && lv_index >= auto92A9B087_ae) ) ; lv_index += auto92A9B087_ai ) {
diff --git a/Mods/ArchipelagoTriggers.SC2Mod/Triggers b/Mods/ArchipelagoTriggers.SC2Mod/Triggers
index d20b051b2..f36b729be 100644
--- a/Mods/ArchipelagoTriggers.SC2Mod/Triggers
+++ b/Mods/ArchipelagoTriggers.SC2Mod/Triggers
@@ -33719,7 +33719,7 @@
- AP_MercenaryMunitions
+ AP_FastDelivery