diff --git a/Mods/ArchipelagoPlayer.SC2Mod/enUS.SC2Data/LocalizedData/GameStrings.txt b/Mods/ArchipelagoPlayer.SC2Mod/enUS.SC2Data/LocalizedData/GameStrings.txt index 4de22742a..18068d816 100644 --- a/Mods/ArchipelagoPlayer.SC2Mod/enUS.SC2Data/LocalizedData/GameStrings.txt +++ b/Mods/ArchipelagoPlayer.SC2Mod/enUS.SC2Data/LocalizedData/GameStrings.txt @@ -2137,7 +2137,7 @@ Button/Tooltip/AP_HyperjumpHercules=Warps to the target location. Hercules is in Button/Tooltip/AP_Immortal=Assault strider. Can use Barrier to absorb damage.Can attack ground units. Button/Tooltip/AP_ImmortalAdvancedTargetingMechanics=Immortals and Annihilators can attack air units. Button/Tooltip/AP_ImmortalAiur=Aiur FactionAssault strider. Can use Barrier to absorb damage.Can attack ground units. -Button/Tooltip/AP_ImmortalPurifier=Assault strider. Has shields that deflect high-damage attacks.Can attack ground units. +Button/Tooltip/AP_ImmortalPurifier=Purifier FactionAssault strider. Has shields that deflect high-damage attacks.Can attack ground units. Button/Tooltip/AP_ImmortalBarrier=Assault strider. Can use Barrier to absorb damage.Can attack ground units. Button/Tooltip/AP_ImmortalBarrierBase=Absorbs up to damage. Lasts for seconds. Button/Tooltip/AP_ImmortalHallucination=These hallucinated copies function like the original unit, but they cannot use active abilities, deal damage, warp in structures, or gather resources, and they die more easily. Hallucinations last before they disappear.