From 6fa688dc31e56d132b9e90b56bee76721c5977af Mon Sep 17 00:00:00 2001 From: Ziktofel Date: Thu, 12 Dec 2024 20:37:55 +0100 Subject: [PATCH] Add Shield regen filler item --- .../Base.SC2Data/GameData/UpgradeData.xml | 8 + .../Base.SC2Data/GameData/UpgradeData.xml | 306 ++++- .../Base.SC2Data/GameData/UpgradeData.xml | 18 + .../Base.SC2Data/GameData/UpgradeData.xml | 8 + .../Base.SC2Data/GameData/UpgradeData.xml | 20 + .../Base.SC2Data/LibABFE498B.galaxy | 54 + .../Base.SC2Data/LibABFE498B_h.galaxy | 1 + .../ArchipelagoTriggers.SC2Mod/DocumentHeader | Bin 161 -> 161 bytes .../GameText.version | Bin 44 -> 44 bytes Mods/ArchipelagoTriggers.SC2Mod/Triggers | 1047 +++++++++++++++++ .../Triggers.version | Bin 44 -> 44 bytes .../LocalizedData/TriggerStrings.txt | 6 + 12 files changed, 1467 insertions(+), 1 deletion(-) diff --git a/Maps/ArchipelagoCampaign/HotS/ap_with_friends_like_these.SC2Map/Base.SC2Data/GameData/UpgradeData.xml b/Maps/ArchipelagoCampaign/HotS/ap_with_friends_like_these.SC2Map/Base.SC2Data/GameData/UpgradeData.xml index ac553054f..86dc5f367 100644 --- a/Maps/ArchipelagoCampaign/HotS/ap_with_friends_like_these.SC2Map/Base.SC2Data/GameData/UpgradeData.xml +++ b/Maps/ArchipelagoCampaign/HotS/ap_with_friends_like_these.SC2Map/Base.SC2Data/GameData/UpgradeData.xml @@ -252,4 +252,12 @@ + + + + + + + + diff --git a/Mods/ArchipelagoPlayer.SC2Mod/Base.SC2Data/GameData/UpgradeData.xml b/Mods/ArchipelagoPlayer.SC2Mod/Base.SC2Data/GameData/UpgradeData.xml index 26317923e..855efba68 100644 --- a/Mods/ArchipelagoPlayer.SC2Mod/Base.SC2Data/GameData/UpgradeData.xml +++ b/Mods/ArchipelagoPlayer.SC2Mod/Base.SC2Data/GameData/UpgradeData.xml @@ -13071,7 +13071,7 @@ - + @@ -16974,4 +16974,308 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/Mods/ArchipelagoPlayerLotV.SC2Mod/Base.SC2Data/GameData/UpgradeData.xml b/Mods/ArchipelagoPlayerLotV.SC2Mod/Base.SC2Data/GameData/UpgradeData.xml index e471aecd1..2b63e0b8c 100644 --- a/Mods/ArchipelagoPlayerLotV.SC2Mod/Base.SC2Data/GameData/UpgradeData.xml +++ b/Mods/ArchipelagoPlayerLotV.SC2Mod/Base.SC2Data/GameData/UpgradeData.xml @@ -773,4 +773,22 @@ + + + + + + + + + + + + + + + + + + diff --git a/Mods/ArchipelagoPlayerLotVPrologue.SC2Mod/Base.SC2Data/GameData/UpgradeData.xml b/Mods/ArchipelagoPlayerLotVPrologue.SC2Mod/Base.SC2Data/GameData/UpgradeData.xml index 47a3d9229..c4512eec7 100644 --- a/Mods/ArchipelagoPlayerLotVPrologue.SC2Mod/Base.SC2Data/GameData/UpgradeData.xml +++ b/Mods/ArchipelagoPlayerLotVPrologue.SC2Mod/Base.SC2Data/GameData/UpgradeData.xml @@ -140,4 +140,12 @@ + + + + + + + + \ No newline at end of file diff --git a/Mods/ArchipelagoPlayerWoL.SC2Mod/Base.SC2Data/GameData/UpgradeData.xml b/Mods/ArchipelagoPlayerWoL.SC2Mod/Base.SC2Data/GameData/UpgradeData.xml index 0cf092e6f..ea4b5f8f2 100644 --- a/Mods/ArchipelagoPlayerWoL.SC2Mod/Base.SC2Data/GameData/UpgradeData.xml +++ b/Mods/ArchipelagoPlayerWoL.SC2Mod/Base.SC2Data/GameData/UpgradeData.xml @@ -1687,4 +1687,24 @@ + + + + + + + + + + + + + + + + + + + + diff --git a/Mods/ArchipelagoTriggers.SC2Mod/Base.SC2Data/LibABFE498B.galaxy b/Mods/ArchipelagoTriggers.SC2Mod/Base.SC2Data/LibABFE498B.galaxy index b531601fd..d9e892b20 100644 --- a/Mods/ArchipelagoTriggers.SC2Mod/Base.SC2Data/LibABFE498B.galaxy +++ b/Mods/ArchipelagoTriggers.SC2Mod/Base.SC2Data/LibABFE498B.galaxy @@ -3033,6 +3033,8 @@ void libABFE498B_gf_AP_Triggers_Terran_unlockPredatorAdaptiveDefenses (int lp_pl // Automatic Variable Declarations // Implementation libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_PredatorAdaptiveDefenses", 1); + libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_ShieldRegenBonusPredator", TechTreeUpgradeCount(lp_player, "AP_ShieldRegenBonus", c_techCountCompleteOnly)); + libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_ShieldRegenBonusPredator100Stack", TechTreeUpgradeCount(lp_player, "AP_ShieldRegenBonus100Stack", c_techCountCompleteOnly)); } void libABFE498B_gf_AP_Triggers_Terran_unlockMedivacRapidDeploymentTube (int lp_player) { @@ -3063,6 +3065,8 @@ void libABFE498B_gf_AP_Triggers_Terran_unlockMedivacScatterVeil (int lp_player) // Automatic Variable Declarations // Implementation libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_MedivacShield", 1); + libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_ShieldRegenBonusMedivac", TechTreeUpgradeCount(lp_player, "AP_ShieldRegenBonus", c_techCountCompleteOnly)); + libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_ShieldRegenBonusMedivac100Stack", TechTreeUpgradeCount(lp_player, "AP_ShieldRegenBonus100Stack", c_techCountCompleteOnly)); } void libABFE498B_gf_AP_Triggers_Terran_unlockMedivacAdvancedCloakingField (int lp_player) { @@ -3267,6 +3271,8 @@ void libABFE498B_gf_AP_Triggers_Terran_unlockBattlecruiserProgressiveDefensiveMa if ((lp_level >= 2)) { libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_BattlecruiserAdvancedDefensiveMatrix", 1); + libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_ShieldRegenBonusBattlecruiser", TechTreeUpgradeCount(lp_player, "AP_ShieldRegenBonus", c_techCountCompleteOnly)); + libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_ShieldRegenBonusBattlecruiser100Stack", TechTreeUpgradeCount(lp_player, "AP_ShieldRegenBonus100Stack", c_techCountCompleteOnly)); } } @@ -7721,6 +7727,8 @@ void libABFE498B_gf_AP_Triggers_Protoss_unlockSupplicantShieldRegeneration (int // Automatic Variable Declarations // Implementation libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_AlarakSupplicantShieldRegen", 1); + libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_ShieldRegenBonusSupplicantBoosted", TechTreeUpgradeCount(lp_player, "AP_ShieldRegenBonus", c_techCountCompleteOnly)); + libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_ShieldRegenBonusSupplicantBoosted100Stack", TechTreeUpgradeCount(lp_player, "AP_ShieldRegenBonus100Stack", c_techCountCompleteOnly)); } void libABFE498B_gf_AP_Triggers_Protoss_unlockAdeptShockwave (int lp_player) { @@ -7775,6 +7783,8 @@ void libABFE498B_gf_AP_Triggers_Protoss_unlockDragoonTrillicCompressionSystems ( // Automatic Variable Declarations // Implementation libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_DragoonHealth", 1); + libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_ShieldRegenBonusDragoonTrillic", TechTreeUpgradeCount(lp_player, "AP_ShieldRegenBonus", c_techCountCompleteOnly)); + libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_ShieldRegenBonusDragoonTrillic100Stack", TechTreeUpgradeCount(lp_player, "AP_ShieldRegenBonus100Stack", c_techCountCompleteOnly)); } void libABFE498B_gf_AP_Triggers_Protoss_unlockDragoonSingularityCharge (int lp_player) { @@ -9151,6 +9161,46 @@ void libABFE498B_gf_AP_Triggers_giveProtossDefaultTech (int lp_player) { libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_VoidRayBeamCanCharge", 1); } +void libABFE498B_gf_AP_Triggers_giveShieldRegeneration (int lp_player, int lp_stacks) { + // Variable Declarations + int lv__1stacks; + int lv__100stacks; + + // Automatic Variable Declarations + // Variable Initialization + lv__1stacks = ModI(lp_stacks, 100); + lv__100stacks = (lp_stacks / 100); + + // Implementation + libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_ShieldRegenBonus", lv__1stacks); + libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_ShieldRegenBonus100Stack", lv__100stacks); + if ((TechTreeUpgradeCount(lp_player, "AP_DragoonHealth", c_techCountCompleteOnly) > 0)) { + libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_ShieldRegenBonusDragoonTrillic", lv__1stacks); + libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_ShieldRegenBonusDragoonTrillic100Stack", lv__100stacks); + } + + if ((TechTreeUpgradeCount(lp_player, "AP_AlarakSupplicantShieldRegen", c_techCountCompleteOnly) > 0)) { + libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_ShieldRegenBonusSupplicantBoosted", lv__1stacks); + libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_ShieldRegenBonusSupplicantBoosted100Stack", lv__100stacks); + } + + if ((TechTreeUpgradeCount(lp_player, "AP_MedivacShield", c_techCountCompleteOnly) > 0)) { + libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_ShieldRegenBonusMedivac", lv__1stacks); + libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_ShieldRegenBonusMedivac100Stack", lv__100stacks); + } + + if ((TechTreeUpgradeCount(lp_player, "AP_BattlecruiserAdvancedDefensiveMatrix", c_techCountCompleteOnly) > 0)) { + libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_ShieldRegenBonusBattlecruiser", lv__1stacks); + libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_ShieldRegenBonusBattlecruiser100Stack", lv__100stacks); + } + + if ((TechTreeUpgradeCount(lp_player, "AP_PredatorAdaptiveDefenses", c_techCountCompleteOnly) > 0)) { + libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_ShieldRegenBonusPredator", lv__1stacks); + libNtve_gf_SetUpgradeLevelForPlayer(lp_player, "AP_ShieldRegenBonusPredator100Stack", lv__100stacks); + } + +} + void libABFE498B_gf_AP_Triggers_replaceUpgrade (int lp_player, string lp_oldUpgrade, string lp_newUpgrade) { // Automatic Variable Declarations // Implementation @@ -9514,6 +9564,7 @@ bool libABFE498B_gt_AP_Triggers_giveProtossTech_Func (bool testConds, bool runAc string lv_forge4Value; string lv_warCouncilValue; string lv_warCouncil2Value; + string lv_shieldRegenValue; // Automatic Variable Declarations playergroup auto67EC4BC5_g; @@ -9532,6 +9583,7 @@ bool libABFE498B_gt_AP_Triggers_giveProtossTech_Func (bool testConds, bool runAc lv_forge4Value = ""; lv_warCouncilValue = ""; lv_warCouncil2Value = ""; + lv_shieldRegenValue = ""; // Actions if (!runActions) { @@ -9551,6 +9603,7 @@ bool libABFE498B_gt_AP_Triggers_giveProtossTech_Func (bool testConds, bool runAc lv_forge4Value = StringWord(EventChatMessage(false), 12); lv_warCouncilValue = StringWord(EventChatMessage(false), 13); lv_warCouncil2Value = StringWord(EventChatMessage(false), 14); + lv_shieldRegenValue = StringWord(EventChatMessage(false), 15); auto67EC4BC5_g = lib5BD4895D_gv_aP_Core_affectedPlayers; lv_currentPlayer = -1; while (true) { @@ -9569,6 +9622,7 @@ bool libABFE498B_gt_AP_Triggers_giveProtossTech_Func (bool testConds, bool runAc libABFE498B_gf_AP_Triggers_unlockProtossForge4(lv_currentPlayer, StringToInt(lv_forge4Value)); libABFE498B_gf_AP_Triggers_unlockProtossWarCouncil(lv_currentPlayer, StringToInt(lv_warCouncilValue)); libABFE498B_gf_AP_Triggers_unlockProtossWarCouncil2(lv_currentPlayer, StringToInt(lv_warCouncil2Value)); + libABFE498B_gf_AP_Triggers_giveShieldRegeneration(lv_currentPlayer, StringToInt(lv_shieldRegenValue)); } return true; } diff --git a/Mods/ArchipelagoTriggers.SC2Mod/Base.SC2Data/LibABFE498B_h.galaxy b/Mods/ArchipelagoTriggers.SC2Mod/Base.SC2Data/LibABFE498B_h.galaxy index a0b402951..fe9ff588c 100644 --- a/Mods/ArchipelagoTriggers.SC2Mod/Base.SC2Data/LibABFE498B_h.galaxy +++ b/Mods/ArchipelagoTriggers.SC2Mod/Base.SC2Data/LibABFE498B_h.galaxy @@ -947,6 +947,7 @@ void libABFE498B_gf_AP_Triggers_Protoss_unlockRoboticsFacility (int lp_player); void libABFE498B_gf_AP_Triggers_Protoss_unlockStargate (int lp_player); void libABFE498B_gf_AP_Triggers_clearProtossTech (int lp_player); void libABFE498B_gf_AP_Triggers_giveProtossDefaultTech (int lp_player); +void libABFE498B_gf_AP_Triggers_giveShieldRegeneration (int lp_player, int lp_stacks); void libABFE498B_gf_AP_Triggers_replaceUpgrade (int lp_player, string lp_oldUpgrade, string lp_newUpgrade); // Trigger Declarations diff --git a/Mods/ArchipelagoTriggers.SC2Mod/DocumentHeader b/Mods/ArchipelagoTriggers.SC2Mod/DocumentHeader index 2744fe6af0230438f3c64d5c573dc67b193f70fb..6368a2a3c2c923754efc2722167ebe9e7f96a141 100644 GIT binary patch delta 32 gcmZ3;xR7yzjIiGOCr3e;0ScHI7$ydYO>~U`0J(+NE~ diff --git a/Mods/ArchipelagoTriggers.SC2Mod/GameText.version b/Mods/ArchipelagoTriggers.SC2Mod/GameText.version index 48d47b8a2a028ec3be0457156c27a170d1427317..efb543eec16bb112c0a8f765b8a0def8946091ff 100644 GIT binary patch delta 17 YcmdPVnV`TE!OXzWWe}at$iTn=03MS9?EnA( delta 17 YcmdPVnV`TE#>~Kwsv4Hg$iTn=037H7wg3PC diff --git a/Mods/ArchipelagoTriggers.SC2Mod/Triggers b/Mods/ArchipelagoTriggers.SC2Mod/Triggers index d5382cec4..24ae1a384 100644 --- a/Mods/ArchipelagoTriggers.SC2Mod/Triggers +++ b/Mods/ArchipelagoTriggers.SC2Mod/Triggers @@ -8714,6 +8714,7 @@ + @@ -8728,6 +8729,7 @@ + @@ -8857,6 +8859,15 @@ + + + + + + + + + @@ -9331,6 +9342,41 @@ 14 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 15 + + @@ -9348,6 +9394,7 @@ + @@ -9643,6 +9690,28 @@ + + + + + + + + + + + + + + + + + + + + + + @@ -21001,6 +21070,8 @@ + + @@ -21033,6 +21104,86 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + AP_ShieldRegenBonus + + + + + + + + + + AP_ShieldRegenBonusPredator + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + AP_ShieldRegenBonus100Stack + + + + + + + + + + AP_ShieldRegenBonusPredator100Stack + + + @@ -21191,6 +21342,8 @@ + + @@ -21223,6 +21376,86 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + AP_ShieldRegenBonus + + + + + + + + + + AP_ShieldRegenBonusMedivac + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + AP_ShieldRegenBonus100Stack + + + + + + + + + + AP_ShieldRegenBonusMedivac100Stack + + + @@ -22798,6 +23031,8 @@ + + @@ -22841,6 +23076,88 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + AP_ShieldRegenBonus + + + + + + + + + + AP_ShieldRegenBonusBattlecruiser + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + AP_ShieldRegenBonus100Stack + + + + + + + + + + AP_ShieldRegenBonusBattlecruiser100Stack + + + @@ -58960,6 +59277,7 @@ + @@ -65847,6 +66165,8 @@ + + @@ -65879,6 +66199,86 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + AP_ShieldRegenBonus + + + + + + + + + + AP_ShieldRegenBonusSupplicantBoosted + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + AP_ShieldRegenBonus100Stack + + + + + + + + + + AP_ShieldRegenBonusSupplicantBoosted100Stack + + + @@ -66173,6 +66573,8 @@ + + @@ -66205,6 +66607,86 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + AP_ShieldRegenBonus + + + + + + + + + + AP_ShieldRegenBonusDragoonTrillic + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + AP_ShieldRegenBonus100Stack + + + + + + + + + + AP_ShieldRegenBonusDragoonTrillic100Stack + + + @@ -78067,6 +78549,571 @@ + + + + + + + + + + + + + + + + + + + + + + 0 + + + + + + + + + + 0 + + + + + + + + + + + + + + + + + + + 100 + + + + + + + + + + + + + + + + + + + + + + + + + + + + 100 + + + + + + + + + + + + + + + + + + + + + + + AP_ShieldRegenBonus + + + + + + + + + + + + + + + + + + + + AP_ShieldRegenBonus100Stack + + + + + + + + + + + + + + + + + + + + + + + + + + + AP_ShieldRegenBonusDragoonTrillic + + + + + + + + + + + + + + + + + + + + + AP_ShieldRegenBonusDragoonTrillic100Stack + + + + + + + + + + + + + + + + + + + + + + + + + + + AP_DragoonHealth + + + + + + + + + + + + + + 0 + + + + + + + + + + + + + + + + + + + + + + + + + + AP_ShieldRegenBonusSupplicantBoosted + + + + + + + + + + + + + + + + + + + + + AP_ShieldRegenBonusSupplicantBoosted100Stack + + + + + + + + + + + + + + + + + + + + + + + + + + + AP_AlarakSupplicantShieldRegen + + + + + + + + + + + + + + 0 + + + + + + + + + + + + + + + + + + + + + + + + + + AP_ShieldRegenBonusMedivac + + + + + + + + + + + + + + + + + + + + + AP_ShieldRegenBonusMedivac100Stack + + + + + + + + + + + + + + + + + + + + + + + + + + + AP_MedivacShield + + + + + + + + + + + + + + 0 + + + + + + + + + + + + + + + + + + + + + + + + + + AP_ShieldRegenBonusBattlecruiser + + + + + + + + + + + + + + + + + + + + + AP_ShieldRegenBonusBattlecruiser100Stack + + + + + + + + + + + + + + + + + + + + + + + + + + + AP_BattlecruiserAdvancedDefensiveMatrix + + + + + + + + + + + + + + 0 + + + + + + + + + + + + + + + + + + + + + + + + + + AP_ShieldRegenBonusPredator + + + + + + + + + + + + + + + + + + + + + AP_ShieldRegenBonusPredator100Stack + + + + + + + + + + + + + + + + + + + + + + + + + + + AP_PredatorAdaptiveDefenses + + + + + + + + + + + + + + 0 + + diff --git a/Mods/ArchipelagoTriggers.SC2Mod/Triggers.version b/Mods/ArchipelagoTriggers.SC2Mod/Triggers.version index 19afd916f31307ce808211700beeae5e4806d894..0335f4a5e23a050ba147fe73ab66f626b56517aa 100644 GIT binary patch delta 17 YcmdPVnV`V4l!Jkx+ax-jk%55$03wP5L;wH) delta 17 YcmdPVnV`Tkn}dO2wrW^9BLf2i03r(mHUIzs diff --git a/Mods/ArchipelagoTriggers.SC2Mod/enUS.SC2Data/LocalizedData/TriggerStrings.txt b/Mods/ArchipelagoTriggers.SC2Mod/enUS.SC2Data/LocalizedData/TriggerStrings.txt index 5f489ad48..ba904da61 100644 --- a/Mods/ArchipelagoTriggers.SC2Mod/enUS.SC2Data/LocalizedData/TriggerStrings.txt +++ b/Mods/ArchipelagoTriggers.SC2Mod/enUS.SC2Data/LocalizedData/TriggerStrings.txt @@ -312,6 +312,7 @@ FunctionDef/Name/lib_ABFE498B_3D2B8858=AP_Triggers_Terran_unlockWidowMineExecuti FunctionDef/Name/lib_ABFE498B_3D3DE4CE=AP_Triggers_Terran_unlockBansheeHyperflightRotors FunctionDef/Name/lib_ABFE498B_3D9164AE=AP_Triggers_Terran_unlockMarineProgressiveStimpack FunctionDef/Name/lib_ABFE498B_3DEFB3BE=AP_Triggers_unlockTradeStructure +FunctionDef/Name/lib_ABFE498B_3DF9A581=AP_Triggers_giveShieldRegeneration FunctionDef/Name/lib_ABFE498B_3E5BCE4C=AP_Triggers_Zerg_KerriganAssimilationAura FunctionDef/Name/lib_ABFE498B_3E5FE33C=AP_Triggers_Zerg_UltraliskResourceEfficiency FunctionDef/Name/lib_ABFE498B_3E64398E=AP_Triggers_Terran_unlockMedivacScatterVeil @@ -984,6 +985,7 @@ ParamDef/Name/lib_ABFE498B_03B62DA4=player ParamDef/Name/lib_ABFE498B_03C0CBB3=player ParamDef/Name/lib_ABFE498B_04DD94A9=player ParamDef/Name/lib_ABFE498B_056993F4=player +ParamDef/Name/lib_ABFE498B_0576222A=player ParamDef/Name/lib_ABFE498B_058588E9=player ParamDef/Name/lib_ABFE498B_06275229=player ParamDef/Name/lib_ABFE498B_06417E6A=player @@ -1855,6 +1857,7 @@ ParamDef/Name/lib_ABFE498B_F4A955B5=player ParamDef/Name/lib_ABFE498B_F4EFD9BB=player ParamDef/Name/lib_ABFE498B_F4F259E1=player ParamDef/Name/lib_ABFE498B_F50709EB=player +ParamDef/Name/lib_ABFE498B_F50B9DA0=stacks ParamDef/Name/lib_ABFE498B_F52C291B=player ParamDef/Name/lib_ABFE498B_F54330B3=player ParamDef/Name/lib_ABFE498B_F570BB53=player @@ -1930,6 +1933,7 @@ Variable/Name/lib_ABFE498B_2AADFD9B=kerriganLevelValue Variable/Name/lib_ABFE498B_2D06BD73=allInVariant Variable/Name/lib_ABFE498B_2E161DD6=buildingValue Variable/Name/lib_ABFE498B_2EA0F80B=upgradeLevels +Variable/Name/lib_ABFE498B_2EFD1C51=1stacks Variable/Name/lib_ABFE498B_30892A8D=unit2Value Variable/Name/lib_ABFE498B_30D87F14=AP_Triggers_onDifficultyBrutal Variable/Name/lib_ABFE498B_31EC2DEE=AP_Triggers_Protoss_has_CarrierAiur @@ -1956,6 +1960,7 @@ Variable/Name/lib_ABFE498B_4222AFEB=AP_Triggers_MapConfig_MISSION_NOT_PROTOSS Variable/Name/lib_ABFE498B_42A609D9=unit Variable/Name/lib_ABFE498B_42FE32E7=armory5Value Variable/Name/lib_ABFE498B_441162DC=mutation4Value +Variable/Name/lib_ABFE498B_44442858=100stacks Variable/Name/lib_ABFE498B_45C52620=currentUnit Variable/Name/lib_ABFE498B_49094D88=AP_Triggers_Protoss_has_Oracle Variable/Name/lib_ABFE498B_4941F6D9=warCouncilValue @@ -2087,6 +2092,7 @@ Variable/Name/lib_ABFE498B_EB6BCE88=AP_Triggers_Protoss_has_WarpRay Variable/Name/lib_ABFE498B_EB7F3C1D=progressiveUpgradeValue Variable/Name/lib_ABFE498B_EC3DC412=unitValue Variable/Name/lib_ABFE498B_EF2C067D=progressiveValue +Variable/Name/lib_ABFE498B_EF9D5B96=shieldRegenValue Variable/Name/lib_ABFE498B_F05A9299=currentPlayer Variable/Name/lib_ABFE498B_F124F462=warCouncil2Value Variable/Name/lib_ABFE498B_F312F427=forge3Value