diff --git a/Maps/ArchipelagoCampaign/WoL/ap_media_blitz.SC2Map/DocumentHeader b/Maps/ArchipelagoCampaign/WoL/ap_media_blitz.SC2Map/DocumentHeader
index 8b1874139..19f5b89ab 100644
Binary files a/Maps/ArchipelagoCampaign/WoL/ap_media_blitz.SC2Map/DocumentHeader and b/Maps/ArchipelagoCampaign/WoL/ap_media_blitz.SC2Map/DocumentHeader differ
diff --git a/Maps/ArchipelagoCampaign/WoL/ap_media_blitz.SC2Map/MapScript.galaxy b/Maps/ArchipelagoCampaign/WoL/ap_media_blitz.SC2Map/MapScript.galaxy
index 19b5f0486..54ae1d017 100644
--- a/Maps/ArchipelagoCampaign/WoL/ap_media_blitz.SC2Map/MapScript.galaxy
+++ b/Maps/ArchipelagoCampaign/WoL/ap_media_blitz.SC2Map/MapScript.galaxy
@@ -514,7 +514,6 @@ void gf_UploadData (unit lp_unit, int lp_index) {
lv_count = 1;
// Implementation
- lv_numberOfPlayerUnitsByCOP = UnitGroupCount(UnitGroup(null, gv_p01_USER, RegionCircle(UnitGetPosition(lp_unit), 2.0), UnitFilter(0, 0, (1 << c_targetFilterAir) | (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32)) | (1 << (c_targetFilterInvulnerable - 32))), 0), c_unitCountAlive);
lv_realInterval = 1.0;
lv_realCurrent = (lv_realInterval * IntToFixed(gv_transmissionProgress[lp_index]));
lv_text1 = StringExternal("Param/Value/C2EAFB32");
@@ -524,6 +523,7 @@ void gf_UploadData (unit lp_unit, int lp_index) {
autoE4CDAE9A_n = (100 - gv_transmissionProgress[lp_index]);
for (autoE4CDAE9A_i = 1; autoE4CDAE9A_i <= autoE4CDAE9A_n; autoE4CDAE9A_i += 1) {
gf_CheckKillTeams(lp_index, lv_realCurrent);
+ lv_numberOfPlayerUnitsByCOP = UnitGroupCount(UnitGroup(null, gv_p01_USER, RegionCircle(UnitGetPosition(lp_unit), 2.0), UnitFilter((1 << c_targetFilterGround), 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32)) | (1 << (c_targetFilterInvulnerable - 32))), 0), c_unitCountAlive);
if ((lv_realCurrent >= 100.0)) {
break;
}
@@ -547,7 +547,7 @@ void gf_UploadData (unit lp_unit, int lp_index) {
Wait((gv_uploadTime / 100.0), c_timeGame);
lv_realCurrent = (lv_realCurrent + lv_realInterval);
lv_text2 = FixedToText(lv_realCurrent, 0);
- lv_numberOfPlayerUnitsByCOP = UnitGroupCount(UnitGroup(null, gv_p01_USER, RegionCircle(UnitGetPosition(lp_unit), 2.0), UnitFilter(0, 0, (1 << c_targetFilterAir) | (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive);
+ lv_numberOfPlayerUnitsByCOP = UnitGroupCount(UnitGroup(null, gv_p01_USER, RegionCircle(UnitGetPosition(lp_unit), 2.0), UnitFilter((1 << c_targetFilterGround), 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive);
if ((lv_numberOfPlayerUnitsByCOP == 0)) {
gv_transmissionProgress[lp_index] = (gv_transmissionProgress[lp_index] + lv_count);
return ;
@@ -3502,7 +3502,7 @@ bool gt_ObjectiveMisterUniverseUpdateAAirBaseTowerQ_Func (bool testConds, bool r
return false;
}
- if (!((UnitFilterMatch(EventUnit(), gv_p01_USER, UnitFilter(0, 0, (1 << c_targetFilterAir) | (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32)) | (1 << (c_targetFilterInvulnerable - 32)))) == true))) {
+ if (!((UnitFilterMatch(EventUnit(), gv_p01_USER, UnitFilter((1 << c_targetFilterGround), 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32)) | (1 << (c_targetFilterInvulnerable - 32)))) == true))) {
return false;
}
@@ -3562,7 +3562,7 @@ bool gt_ObjectiveMisterUniverseUpdateBSiegeBaseTowerQ_Func (bool testConds, bool
return false;
}
- if (!((UnitFilterMatch(EventUnit(), gv_p01_USER, UnitFilter(0, 0, (1 << c_targetFilterAir) | (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32)) | (1 << (c_targetFilterInvulnerable - 32)))) == true))) {
+ if (!((UnitFilterMatch(EventUnit(), gv_p01_USER, UnitFilter((1 << c_targetFilterGround), 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32)) | (1 << (c_targetFilterInvulnerable - 32)))) == true))) {
return false;
}
@@ -3622,7 +3622,7 @@ bool gt_ObjectiveMisterUniverseUpdateCRaiderBaseTowerQ_Func (bool testConds, boo
return false;
}
- if (!((UnitFilterMatch(EventUnit(), gv_p01_USER, UnitFilter(0, 0, (1 << c_targetFilterAir) | (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32)) | (1 << (c_targetFilterInvulnerable - 32)))) == true))) {
+ if (!((UnitFilterMatch(EventUnit(), gv_p01_USER, UnitFilter((1 << c_targetFilterGround), 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32)) | (1 << (c_targetFilterInvulnerable - 32)))) == true))) {
return false;
}
diff --git a/Maps/ArchipelagoCampaign/WoL/ap_media_blitz.SC2Map/Triggers b/Maps/ArchipelagoCampaign/WoL/ap_media_blitz.SC2Map/Triggers
index 717c39e96..2c5e65162 100644
--- a/Maps/ArchipelagoCampaign/WoL/ap_media_blitz.SC2Map/Triggers
+++ b/Maps/ArchipelagoCampaign/WoL/ap_media_blitz.SC2Map/Triggers
@@ -28718,7 +28718,6 @@
-
@@ -28819,83 +28818,6 @@
0
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- 2.0
-
-
-
-
- -;Air,Structure,Missile,Dead,Hidden,Invulnerable
-
-
-
-
-
-
@@ -29045,6 +28967,7 @@
+
@@ -29104,6 +29027,84 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2.0
+
+
+
+
+ Ground;Structure,Missile,Dead,Hidden,Invulnerable
+
+
+
+
+
+
@@ -29549,7 +29550,7 @@
- -;Air,Structure,Missile,Dead,Hidden
+ Ground;Structure,Missile,Dead,Hidden
@@ -29993,7 +29994,7 @@
- -;Air,Structure,Missile,Dead,Hidden,Invulnerable
+ Ground;Structure,Missile,Dead,Hidden,Invulnerable
@@ -30406,7 +30407,7 @@
- -;Air,Structure,Missile,Dead,Hidden,Invulnerable
+ Ground;Structure,Missile,Dead,Hidden,Invulnerable
@@ -30819,7 +30820,7 @@
- -;Air,Structure,Missile,Dead,Hidden,Invulnerable
+ Ground;Structure,Missile,Dead,Hidden,Invulnerable
diff --git a/Maps/ArchipelagoCampaign/WoL/ap_media_blitz.SC2Map/Triggers.version b/Maps/ArchipelagoCampaign/WoL/ap_media_blitz.SC2Map/Triggers.version
index a03d1bf8c..1b47c5d55 100644
Binary files a/Maps/ArchipelagoCampaign/WoL/ap_media_blitz.SC2Map/Triggers.version and b/Maps/ArchipelagoCampaign/WoL/ap_media_blitz.SC2Map/Triggers.version differ