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High GPU usage #75

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ZOulhadj opened this issue Feb 6, 2023 · 1 comment
Open

High GPU usage #75

ZOulhadj opened this issue Feb 6, 2023 · 1 comment
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bug Feature that must be fixed rendering

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@ZOulhadj
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ZOulhadj commented Feb 6, 2023

When the application is running with no models loaded, users are reporting unusually high GPU usage. This needs to be looked into and fixed.

@ZOulhadj ZOulhadj added bug Feature that must be fixed rendering labels Feb 6, 2023
@ZOulhadj
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This is confirmed to be related to how meshes are rendered. Various techniques can be implemented to help reduce GPU usage such as frustum and conclusion culling, spatial acceleration structures and overall a more efficient renderer.

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Labels
bug Feature that must be fixed rendering
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