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I feel that it's overkill to render a full sphere for the sky sphere when we could just as easily use a box. I will need to look into how this can be done easily using box normal skybox and spherical projection textures.
The text was updated successfully, but these errors were encountered:
I feel that it's overkill to render a full sphere for the sky sphere when we could just as easily use a box. I will need to look into how this can be done easily using box normal skybox and spherical projection textures.
The text was updated successfully, but these errors were encountered: