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Implement frustum locking #48

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ZOulhadj opened this issue Dec 4, 2022 · 1 comment
Open

Implement frustum locking #48

ZOulhadj opened this issue Dec 4, 2022 · 1 comment

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@ZOulhadj
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ZOulhadj commented Dec 4, 2022

For debugging purposes, the application should support locking the camera frustum. This will allow us to view what the entire view frustum looks like the moment we locked it.

@ZOulhadj ZOulhadj changed the title Implement frustrum locking. Implement frustrum locking Dec 4, 2022
@ZOulhadj ZOulhadj changed the title Implement frustrum locking Implement frustum locking Dec 26, 2022
@ZOulhadj
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52287d7 Added the initial code for a camera frustum. For this feature to be fully implemented multiple sub-tasks must be first completed. Mainly an actual camera frustum and bounding boxes for all instances in a scene.

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