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Add a material system #24

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ZOulhadj opened this issue Nov 4, 2022 · 1 comment
Open

Add a material system #24

ZOulhadj opened this issue Nov 4, 2022 · 1 comment

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@ZOulhadj
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ZOulhadj commented Nov 4, 2022

Material is a term for a collection of different textures such as albedo, normal, specular etc. A system must be implemented to add or remove different individual textures from a material easily.

@ZOulhadj ZOulhadj added rendering and removed todo labels Nov 8, 2022
ZOulhadj added a commit that referenced this issue Dec 1, 2022
…n working with materials, objects and instances as a whole. Additional work is still required in order to implement normals and specular mapping but at the moment albedo is working.
@ZOulhadj
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ZOulhadj commented Dec 1, 2022

c135216 introduced a basic material type. Once all key features such as normal and specular mapping have been implemented then this specific issue can be considered complete. Hopefully this can be implemented at some point this week.

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