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Have you checked that no other similar issue already exists?
I have searched and not found similar issues.
A clear and concise description of what the bug is.
Attaching dynamic lights doesn't work for things and frames added through dehacked
Steps to reproduce the behaviour.
See examples in the attached wad.
Only things < 252 can have dynamic lights attached, and only on sprites < 245.
A modified vanilla object cannot have a light on a frame using a new sprite.
A new dsdhacked object cannot have a light on any frame ever.
When initially submitting the report, I thought this affected dehextra objects as well, but I was off by one in thing number.
So the root cause is probably the same as in #2619.
Your configuration
No response
Provide a Log
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The text was updated successfully, but these errors were encountered:
GZDoom version
4.14
Which game are you running with GZDoom?
Doom
What Operating System are you using?
Windows 10
Please describe your specific OS version
No response
Relevant hardware info
No response
Have you checked that no other similar issue already exists?
A clear and concise description of what the bug is.
Attaching dynamic lights doesn't work for things and frames added through dehacked
Steps to reproduce the behaviour.
See examples in the attached wad.
Only things < 252 can have dynamic lights attached, and only on sprites < 245.
A modified vanilla object cannot have a light on a frame using a new sprite.
A new dsdhacked object cannot have a light on any frame ever.
When initially submitting the report, I thought this affected dehextra objects as well, but I was off by one in thing number.
So the root cause is probably the same as in #2619.
Your configuration
No response
Provide a Log
No response
The text was updated successfully, but these errors were encountered: